An update for VC:MP 0.4 (04rel006) servers has been released.
- Fixed typo in streaming code causing massive memory issues
- Fixed potential crash relating to nicknames
- Fixed server adding IP to the ban list if the IP is already there
- Fixed crashes when changing/destroying entities while deleting a player
- Fixed race condition when teleporting players in vehicles
- Fixed small memory leak
- Fixed GetWeaponSlotAmmo not updating if anticheat is disabled
- Fixed OnPlayerAwayChange triggering when dying using the default death timer
- Added 'logging' config option
- Added '-nologging' command line parameter
- Added 'w' option to MVL vehicle filename format for weapons, e.g. v6400_t0_p2_w_Hunter.7z (still requires xml info to be present)
- Updated third-party components
- Fixed players being able to launch missiles while frozen/unable to attack
- Fixed projectile crash exploit
NOTE: This update is optional but recommended.
Windows Server (x86) (http://v04.adtec.ovh/server/VCMP04_server_v32_win32.zip)
Windows Server (x64) (http://v04.adtec.ovh/server/VCMP04_server_v32_win64.zip)
Linux Server (x86) (http://v04.adtec.ovh/server/VCMP04_server_v32_linux32.zip)
Linux Server (x64) (http://v04.adtec.ovh/server/VCMP04_server_v32_linux64.zip)
Very Good
Good to see new Updates, very good!
I have few Problems with the new Update, first I get sometimes kicked on Windows Server for reason Weapon aquire 1 which never happend with Version 30 (on Version 32 I have Brass Knuckles as Weapon and I get kicked) and second Bug, if there are two Players on Server then OnPlayerPart is not called in Server Log it shows: Disconnecting player 'XXX' at ID 0, sent quit packet with reason 1. but then nothing happends and Player is standing around and on Scoreboard it shows on that Player Ping -1, he is still connected but cannot be kicked/banned and if you try to reconnect it says "Nickname is already in use"
In Server Log: (Version 30)
Disconnecting player 'XXX' at ID 0, sent quit packet with reason 1.
Player 'XXX' ID 0 disconnected.
In Server Log: (Version 32)
Disconnecting player 'XXX' at ID 0, sent quit packet with reason 1.
Can anyone confirm it?
Quote from: Pun1sh3r on Dec 25, 2020, 06:12 PMCan anyone confirm it?
Not really... Is it still happening with the last update?
If yes, can you provide a code which reproduces your problem? Or a video
Yes it happends with the latest Version, as said it doesnt happend with Version 30.
I will write you a PM with all the Informations I got.