Vice City: Multiplayer

Server Development => Custom Content Releases => Object Showroom => Topic started by: SexAppeal on Jul 01, 2021, 06:31 AM

Title: Problem with some objects
Post by: SexAppeal on Jul 01, 2021, 06:31 AM
I have always had this problem when adding custom objects on my server, I do not understand why this happens and what generates it.
Title: Re: Problem with some objects
Post by: SexAppeal on Jul 01, 2021, 06:32 AM
Quote from: SexAppeal on Jul 01, 2021, 06:31 AMI have always had this problem when adding custom objects on my server, I do not understand why this happens and what generates it.
Taking into account that I have already added the documentation and the files in their specified format for the object.
Title: Re: Problem with some objects
Post by: Sebastian on Jul 01, 2021, 05:50 PM
can you share the files ? or, at least the objects.xml code. Maybe you forgot to add somethin'
Title: Re: Problem with some objects
Post by: Spiller on Jul 02, 2021, 03:34 AM
/setconfig game_showdebug 1

Use that and then enter the server, it should give you an idea about what is wrong.
Title: Re: Problem with some objects
Post by: SexAppeal on Jul 03, 2021, 08:46 PM
Quote from: Sebastian on Jul 01, 2021, 05:50 PMcan you share the files ? or, at least the objects.xml code. Maybe you forgot to add somethin'
I used the command that Spiller gave me and I found 2 errors; The first has to do with textures (I solved that by changing the format from SA to VC), but here the real problem comes from the collision (it should be noted that the object I take is for San Andreas but I tried to convert it to VC) .
Title: Re: Problem with some objects
Post by: SexAppeal on Jul 03, 2021, 08:47 PM
Quote from: Spiller on Jul 02, 2021, 03:34 AM/setconfig game_showdebug 1

Use that and then enter the server, it should give you an idea about what is wrong.
The command was of great help, I was able to discover that the problem comes from the .col file, below I will show a screenshot of what happens.
Title: Re: Problem with some objects
Post by: SexAppeal on Jul 03, 2021, 08:48 PM
"the collision has over 12000 triangles"
Title: Re: Problem with some objects
Post by: SexAppeal on Jul 03, 2021, 08:51 PM
Quote from: SexAppeal on Jul 03, 2021, 08:48 PM"the collision has over 12000 triangles"
I tried to match the collision with the dff using the CollEditor2 program, but it throws an error: "Stream Read Error".
Title: Re: Problem with some objects
Post by: SexAppeal on Jul 03, 2021, 09:48 PM
It seems that I fix the problem with the collision by changing it from COL3 to COL1. Many thanks friends. @solved