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Topics - rww

#21
Applications / [Server-Host] App by rwwpl
Jul 28, 2016, 09:17 AM
User Name: rwwpl
Email Address: [email protected]
Server Name: [PL/EN] Polski Serwer VC-DM
Port: 9998
Slots(10-100): 32

And update port :9999 here, it's now LCS-DM
#22
Reproducible
Always (but not for all).

What you were doing at the time of the crash
After download server store.

What you think caused the crash
Any Client-Script (even a empty main.nut).

Are you using the Steam version?
No.

Debuglog.txt
[spoiler]
MSG: Injecting phase took 15ms.
MSG: Base initialising phase took 406ms.
MSG: Blocked plugin 'vc-mp.flt', ASI mods are not allowed in VC:MP
MSG: Successfully loaded San Andreas vehicle texture dictionary.
MSG: World initialising phase took 140ms.
MSG: Net initialising phase took 297ms.
MSG: Successfully loaded weapon 100 from file unknown
MSG: Successfully loaded weapon 101 from file unknown
MSG: Successfully loaded weapon 102 from file unknown
MSG: Successfully loaded weapon 103 from file unknown
MSG: Successfully loaded weapon 104 from file unknown
MSG: Successfully loaded weapon 105 from file unknown
MSG: Successfully loaded weapon 106 from file unknown
MSG: ID 12000: 'V8 Ghost' from archive ''
MSG: ID 12001: 'ThunderRodd' from archive ''
MSG: ID 12002: 'Hellenbach GT' from archive ''
MSG: ID 12003: 'Deimos SP' from archive ''
MSG: ID 12004: 'Forelli Exsess' from archive ''
MSG: ID 12005: 'Landstalker' from archive ''
MSG: ID 12006: 'Phobos VT' from archive ''
MSG: ID 12007: 'Hearse' from archive ''
MSG: ID 12008: 'Avenger' from archive ''
MSG: ID 12009: 'Manchez' from archive ''
MSG: ID 12010: 'Kuruma' from archive ''
MSG: ID 12011: 'Infernus' from archive ''
MSG: ID 12012: 'Tommy' from archive ''
MSG: ID 12013: 'Manana' from archive ''
MSG: ID 12014: 'Sindacco Argento' from archive ''
MSG: ID 12015: 'Banshee' from archive ''
MSG: ID 12016: 'Stinger' from archive ''
MSG: ID 12017: 'Leone Sentinel' from archive ''
MSG: ID 12018: 'Speeder' from archive ''
MSG: ID 12019: 'Cheetah' from archive ''
MSG: ID 12020: 'Diablo Stallion' from archive ''
MSG: ID 12021: 'Yakuza Stinger' from archive ''
MSG: ID 12022: 'Yardie Lobo' from archive ''
MSG: ID 12023: 'PCJ 600' from archive ''
MSG: ID 12024: 'Police' from archive ''
MSG: ID 12025: 'Noodleboy' from archive ''
MSG: ID 12026: 'Pizzaboy' from archive ''
MSG: ID 12027: 'Perennial' from archive ''
MSG: ID 12028: 'Esperanto' from archive ''
MSG: ID 12029: 'Dodo' from archive ''
MSG: ID 5950: 'Toni Cipriani' from archive ''
MSG: ID 5951: 'Salvatore Leone' from archive ''
MSG: ID 5952: 'Maria Latore' from archive ''
MSG: ID 5953: 'Toshiko Kasen' from archive ''
MSG: ID 5954: 'Toshiko Kasen' from archive ''
MSG: ID 5955: 'Vincenzo Cilli' from archive ''
MSG: ID 5956: 'Joseph Daniel O'Toole' from archive ''
MSG: ID 5957: 'Avery Carrington' from archive ''
MSG: ID 5958: 'Miguel' from archive ''
MSG: ID 5959: 'Ray Machowski' from archive ''
MSG: ID 5960: 'Cedric Fotheringay' from archive ''
MSG: ID 5961: 'Giovanni Casa' from archive ''
MSG: ID 5962: 'Kazuki Kasen' from archive ''
MSG: ID 5963: 'Donald Love' from archive ''
MSG: ID 5964: 'Leon McAffrey' from archive ''
MSG: ID 5965: 'Paulie Sindacco' from archive ''
MSG: ID 5966: 'Massimo Torini' from archive ''
MSG: ID 5967: '8Ball' from archive ''
MSG: ID 5968: 'Cheryl' from archive ''
MSG: Loaded custom timecycle.
[/spoiler]

crash-2016-06-19_01-41-59-1012BD28.txt
[spoiler]
Address: 1012BD28 error C0000005
EAX 0013F5DC EBX 0CFC2FD0 ECX 00263898 EDX 79616C50
EBP 0013F5EC ESP 0013F5BC ESI 0CFC2FD0 EDI 00000000
Stack:
0013F5DC
0CFC2FD0
101294AC
0013F5DC
1C90FB88
0CFC2FD0
101289AA
0013F5DC
10303B30
0013F638
1028B68C
FFFFFFFF
0013F644
1017EB20
1C90FB88
0CFC2FD0
0013F644
1017E68C
1017E6A3
064900E8
0CFC2FD0
1C90FB88
00000006
0013F6AC
7C90E920
7C9101E0
FFFFFFFF
0013F664
00000006
0CFC2FD0
0013F664
0013F6AC
1028DAF8
00000000
0013F6B8
1017DF89
1C90FB88
0013F664
00000000
064900E8
06490108
0662F900
79616C50
FF007265
1029C820
1C90FB88
00000006
0000000F
0A6A1618
101E5050
00000000
064900E8
02381DB0
0013F69C
0CFC2FD0
00000001
1C90FB88
1019C0B5
00000001
00000001
0013F72C
1028DAE0
00000001
0013F6C8
10195912
02381DB0
06490108
0013F738
1019C0C9
02381DB0
0662EA88
00002228
44FA0000
42C80000
3F800000
0013F784
7C90E920
7C9101E0
FFFFFFFF
7C9101DB
102636D2
00260000
00000000
000002A0
06265C28
0013F750
10111B01
000002A0
00002220
0662EA88
0000018D
01998D40
0013F784
1028EA18
FFFFFFFF
0013F750
10122EB6
0AA70020
0662F930
0013F784
0AA70020
0013F790
1011C7AB
00000000
0662EA88
0AA70020
0662F930
0013F7C4
0AA70020
693913EA
E95D2289
CF54BC80
DB83E407
0013F75C
0013FCEC
1028B048
00000000
0013FCF8
1005E4E0
00000000
00000103
00000000
00000000
1007EA17
0013FC50
00000000
0A820020
0662F930
00000000
00000006
7370616D
73636C2F
6D6D6F63
6D5F7265
782E6D65
00006C6D
0013F7B0
002975E8
102CA528
0013FCD8
00000009
00000000
00000010
00000000
00000002
00000000
FFFF0000
0013F814
00000006
08841300
2E383731
00003033
102CA54A
0013FCD8
00000014
00000000
00000010
00000000
00000000
00000000
00130000
0013FA4B
00000001
0055AB00
0075CA74
00000000
023ED000
00000000
00000000
0000007F
C01C4870
441CCCCE
00402E35
01659B10
023ED038
0050378B
4516FC0A
00978940
005AACE9
437F0000
437F0000
437F0000
009789A4
023ED038
00000000
023ED038
C47A0000
43441D10
419EC9D4
00000000
00000300
0013F8CC
002B4AA0
00000246
002C6664
002B4980
002C6664
0004206E
00000000
0013F8F8
Net version 67000, build version 5763480A.
001E0000 S 00045000 N D:\GTA Vice City\Vice City Multiplayer\04rel004\libpng15.dll
00400000 S 00614000 N D:\GTA Vice City\gta-vc.exe
012B0000 S 00003000 N C:\WINDOWS\system32\api-ms-win-core-synch-l1-2-0.dll
10000000 S 0043A000 N D:\GTA Vice City\Vice City Multiplayer\04rel004\vcmp-game.dll
11000000 S 0004D000 N D:\GTA Vice City\Vice City Multiplayer\04rel004\bass.dll
21100000 S 0005C000 N D:\GTA Vice City\mss32.dll
22100000 S 00014000 N D:\GTA Vice City\mss\Mssa3d.m3d
22200000 S 00015000 N D:\GTA Vice City\mss\Mssa3d2.m3d
22300000 S 00011000 N D:\GTA Vice City\mss\Mssds3ds.m3d
22400000 S 00014000 N D:\GTA Vice City\mss\Mssds3dh.m3d
22500000 S 00014000 N D:\GTA Vice City\mss\Msseax.m3d
22600000 S 00016000 N D:\GTA Vice City\mss\Mssfast.m3d
22D00000 S 00062000 N D:\GTA Vice City\mss\Mssrsx.m3d
22E00000 S 00019000 N D:\GTA Vice City\mss\msseax3.m3d
24600000 S 00011000 N D:\GTA Vice City\mss\Reverb3.flt
26F00000 S 0002A000 N D:\GTA Vice City\mss\Mp3dec.asi
59410000 S 001CA000 N C:\WINDOWS\AppPatch\AcGenral.DLL
5B1D0000 S 00038000 N C:\WINDOWS\system32\UxTheme.dll
5CFE0000 S 00026000 N C:\WINDOWS\system32\ShimEng.dll
5D520000 S 0009A000 N C:\WINDOWS\system32\comctl32.dll
62E70000 S 00009000 N C:\WINDOWS\system32\LPK.DLL
66780000 S 00058000 N C:\WINDOWS\system32\hnetcfg.dll
68000000 S 00036000 N C:\WINDOWS\system32\rsaenh.dll
68DF0000 S 00009000 N C:\WINDOWS\system32\HID.DLL
6D350000 S 00039000 N C:\WINDOWS\system32\dinput8.dll
6DED0000 S 00006000 N C:\WINDOWS\system32\d3d8thk.dll
6DEE0000 S 00128000 N C:\WINDOWS\system32\d3d8.dll
6FF40000 S 00055000 N C:\WINDOWS\system32\NETAPI32.dll
71620000 S 00079000 N C:\WINDOWS\AppPatch\AcLayers.DLL
719F0000 S 00040000 N C:\WINDOWS\System32\mswsock.dll
71A30000 S 00008000 N C:\WINDOWS\System32\wshtcpip.dll
71A40000 S 00008000 N C:\WINDOWS\system32\WS2HELP.dll
71A50000 S 00017000 N C:\WINDOWS\system32\WS2_32.dll
72CA0000 S 00008000 N C:\WINDOWS\system32\msacm32.drv
72CB0000 S 00009000 N C:\WINDOWS\system32\wdmaud.drv
72F90000 S 00026000 N C:\WINDOWS\system32\WINSPOOL.DRV
736F0000 S 0004B000 N C:\WINDOWS\system32\ddraw.dll
73B50000 S 00006000 N C:\WINDOWS\system32\DCIMAN32.dll
73E70000 S 00004000 N C:\WINDOWS\system32\KsUser.dll
73EA0000 S 0005C000 N C:\WINDOWS\system32\DSOUND.DLL
74D40000 S 0006B000 N C:\WINDOWS\system32\USP10.dll
75180000 S 0002E000 N C:\WINDOWS\system32\msctfime.ime
76360000 S 0001D000 N C:\WINDOWS\system32\IMM32.DLL
76960000 S 00008000 N C:\WINDOWS\system32\LINKINFO.dll
76970000 S 00026000 N C:\WINDOWS\system32\ntshrui.dll
769A0000 S 000B5000 N C:\WINDOWS\system32\USERENV.dll
76B00000 S 00011000 N C:\WINDOWS\system32\ATL.DLL
76B20000 S 0002E000 N C:\WINDOWS\system32\winmm.dll
76BE0000 S 0000B000 N C:\WINDOWS\system32\PSAPI.DLL
76C20000 S 0002E000 N C:\WINDOWS\system32\WINTRUST.dll
76C80000 S 00029000 N C:\WINDOWS\system32\IMAGEHLP.dll
76D50000 S 00019000 N C:\WINDOWS\system32\iphlpapi.dll
76F10000 S 00027000 N C:\WINDOWS\system32\DNSAPI.dll
76F50000 S 0002D000 N C:\WINDOWS\system32\WLDAP32.dll
76FA0000 S 00008000 N C:\WINDOWS\System32\winrnr.dll
76FB0000 S 00006000 N C:\WINDOWS\system32\rasadhlp.dll
76FC0000 S 0007F000 N C:\WINDOWS\system32\CLBCATQ.DLL
77040000 S 000CD000 N C:\WINDOWS\system32\COMRes.dll
77110000 S 0008B000 N C:\WINDOWS\system32\OLEAUT32.dll
773C0000 S 00103000 N C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.6028_x-ww_61e65202\comctl32.dll
774D0000 S 0013E000 N C:\WINDOWS\system32\ole32.dll
77910000 S 000F6000 N C:\WINDOWS\system32\SETUPAPI.DLL
77A70000 S 00098000 N C:\WINDOWS\system32\CRYPT32.dll
77B10000 S 00012000 N C:\WINDOWS\system32\MSASN1.dll
77B30000 S 00022000 N C:\WINDOWS\system32\apphelp.dll
77BC0000 S 00007000 N C:\WINDOWS\system32\midimap.dll
77BD0000 S 00015000 N C:\WINDOWS\system32\MSACM32.dll
77BF0000 S 00008000 N C:\WINDOWS\system32\VERSION.dll
77C00000 S 00058000 N C:\WINDOWS\system32\msvcrt.dll
77DC0000 S 000AC000 N C:\WINDOWS\system32\advapi32.dll
77E70000 S 00093000 N C:\WINDOWS\system32\RPCRT4.dll
77F10000 S 00049000 N C:\WINDOWS\system32\GDI32.dll
77F60000 S 00076000 N C:\WINDOWS\system32\SHLWAPI.dll
77FE0000 S 00011000 N C:\WINDOWS\system32\Secur32.dll
7C800000 S 000FD000 N C:\WINDOWS\system32\kernel32.dll
7C900000 S 000B4000 N C:\WINDOWS\system32\ntdll.dll
7C9C0000 S 0081E000 N C:\WINDOWS\system32\SHELL32.dll
7E360000 S 00091000 N C:\WINDOWS\system32\USER32.dll
[/spoiler]

Screenshot:
[spoiler]

[/spoiler]

This crash have a some LCS-DM user, but not me.
Before last VC-MP update, server for him works good.
#23
Description
GetTimeRate after 04rel004 update is bugged.

Reproducible
Always

What you were doing when the bug happened
[spoiler]
SetTimeRate(4000);
print(GetTimeRate());

return: 160

SetTimeRate(1000);
print(GetTimeRate());

return: 232
[/spoiler]

What you think caused the bug
Update squirrel plugin to 04rel004.
#24
Description
GUI.FontSize more than 11 is invisible (if use AddChild to GUIWindow, max 12).

Reproducible
Always

What you were doing when the bug happened

This works:
Test = GUILabel(VectorScreen(ScreenWidth / 2,ScreenHeight / 1.07),Colour(255,255,187),"example");
Test.AddFlags(GUI_FLAG_VISIBLE);
Test.FontFlags = GUI_FFLAG_OUTLINE | GUI_FFLAG_BOLD;
Test.FontName = "Tahoma";
Test.FontSize = 11;

But this isn't works
Test = GUILabel(VectorScreen(ScreenWidth / 2,ScreenHeight / 1.07),Colour(255,255,187),"example");
Test.AddFlags(GUI_FLAG_VISIBLE);
Test.FontFlags = GUI_FFLAG_OUTLINE | GUI_FFLAG_BOLD;
Test.FontName = "Tahoma";
Test.FontSize = 12;


What you think caused the bug
idk
#25
Description
Playes is invisible, when I healed him, after headshot (he use /skin for replay animation).

Reproducible
Always

What you were doing when the bug happened
https://youtu.be/amwwpzKWQ3M

What you think caused the bug
Idk.
#26
Vehicle Showroom / Vehicles Samples XML
May 27, 2016, 05:23 PM
2 weeks ago, @ermaccer sent for me samples of all Vice City vehicles. It's very helpful, if we idk id bikes sounds or something else.

Source (Download) - http://www.gtagarage.com/mods/show.php?id=16467

MVL Builder by Almost610 - http://almost610.ucoz.com/blog/xml_builder/2012-12-23-1
#27
Description
No matter which server I'm connecting, game is launching after about 15 sec or more. This is annoying... I have 7 Ultimate 64

Reproducible
Always

What you were doing when the bug happened
https://youtu.be/-8DYQ_4DDmE

What you think caused the bug
Idk.
#28
Support / Custom Weapon in Pickup
May 21, 2016, 12:12 PM
Is possible to add a pickup with custom weapon, without use custom object?
#29


CreateCheckpoint(null,1,true,Vector(143.3,-1373.1,10.4),RGB(255,150,200),0.8); //1
CreateCheckpoint(null,1,true,Vector(139.2,-1370.7,13.2),RGB(255,150,200),0.8); //2
#30
I found bug in vcmp browser. After click on 'Version' in 'Internet', servers are sorted randomly.
#31
Sprites limit is 128 and textdraws limit is 256. This is for one player or for all?
#33
Support / Save unlocked skins
Mar 21, 2016, 06:43 PM
Are adding a 200 columns can finish negative for server working (I guess yes)? So if yes, it is some another way to do save & load, is a player did buy skin?
#34
Applications / Server App by rwwpl
Mar 19, 2016, 09:42 PM
First Name: rww/rwwpl
Last Name: Null
Email Address: [email protected]
Server Name: [PL/EN] Polski Serwer VC-DM
Port: 9999
Slots(10-100): 32
#35
Skin Showroom / wfysh without shopping bags
Mar 13, 2016, 09:22 AM
wfysh without shopping bags ;)



Download:


This is my first skin model edit ;)
#36
Today with player Kunio I've tested player.Immunity. During the test we've met a little bug, everything nice is recorded on the video.

Video:
https://youtu.be/EdfnfGq99Z0

Script:
function onPlayerSpawn(p)
{
p.Immunity = 31;
//Further part of script
return 1;
}

Based on post: http://forum.vc-mp.org/?topic=451.msg3047#msg3047
#37
I did a small package, in which you can find detached interior objects (14 items). It may be useful to someone.



Download links:



Alternative download link - from LU-DM site
#38
So I need something, that in easy way will sort mine for spree list, from the highest to the lowest.

From:

rww [13]
Piterus [15]
Kunio [14]

To:

Piterus [15]
Kunio [14]
rww [13]

I saw this topic http://forum.vc-mp.org/?topic=1391.msg9534#msg9534 but idk how to write in my script...

else if (c == "spree")
{
ClientMessage("* Spree:",p,0,255,128,255);
local b = 0;
foreach (pidx in Players)
{
local pidx = FindPlayer(pidx);
if (pidx && Spree[pidx.ID] > 4)
{
b = b + 1;
MessagePlayerLang("* "+GetLevelColor(Level[pidx.ID])+"["+pidx.ID+"]"+GetTeamChatColour(pidx.Team)+" "+pidx.Name+"[#00ff80] spree: [#ffff00][ "+Spree[pidx.ID]+" ].","* "+GetLevelColor(Level[pidx.ID])+"["+pidx.ID+"]"+GetTeamChatColour(pidx.Team)+" "+pidx.Name+"[#00ff80] spree: [#ffff00][ "+Spree[pidx.ID]+" ].",p,0,255,128);
}
}
if (!b) MessagePlayerLang("* Aktualnie nikt nie ma spree!","* Currently, no one have a spree!",p,0,255,128);
}
#39
After vcmp update, radio doesn't work and sounds after reconnect also doesn't work.

Sometimes after joined to any server (without any reconnect etc...) doesn't work.

This problem appears to other players too.

https://youtu.be/V6X6xNdUUVA
#40
Why my pos was changed after create pickup with local player pos?

else if (c == "test")
{
local pos = p.Pos;
CreatePickup(335,1,0,Vector(pos.x += 1.5,pos.y += 1.5,pos.z),255,true);
}

Any way to fix it? VC-MP bug?

https://youtu.be/JdU228vNwWM