The latest 006 version has been on my updater for about a week.
No one complained to me it didn't I had to hear it from AdTec_224
No one complained to me it didn't I had to hear it from AdTec_224
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Show posts MenuQuote from: vitogta on Aug 06, 2018, 10:42 AMSo if this plugin will work with 004 I will use that.Obviously not
Quote from: Thunder_Bird on Jul 04, 2018, 06:23 AMYes, because we're able to "ban" youtube... *sigh*Quote from: Stormeus on Jul 04, 2018, 01:06 AMBro, as you banned him, you should ban this too, -- Removed --Quote from: Sami on Jul 03, 2018, 08:02 AMQuote from: Xmair on Jul 03, 2018, 04:06 AMStart vc as single player and increase your resolution, then again try to launch VC:MP and record.Why start single-player when you can adjust your resolution in multiplayer. Try this [link removed] goto the resolution adjuster bar ad put your desired resolution and click on apply and there you go! I prefer action to record gameplay. BTW, this is not a hack it is based on graphics like m4 mode gives you a closer look similar to first person, nothing else.
Banned, the website you link to distributes a trainer.
function onScriptLoad()
{
srand(GetTickCount());
for ( local i = 0; i<10; i++)
{
local rand = rand() % 10;
print(rand);
}
local test = 5;
switch(test) {
case 0:
case 1:
case 2:
print("Its 0, 1 or 2");
break;
case 5:
print("Its 5");
break;
case 3:
print("Its 3");
break;
}
}
Quote from: NicusorN5 on Oct 30, 2017, 06:48 PMThere's still a lot of people enjoying this game. So if you think it's dead, go ahead and leave no one will miss you.Quote from: vitosca1 on Oct 30, 2017, 05:59 AMwill be updated to new version of vc-mp browser with inbuilt a new domain.Are you sure about that? VCMP is dead, move to MTA:SA,SAMP,MTA:VC or whatever. VCMP has no hope.
Quote from: GangstaRas on Oct 16, 2017, 07:49 PMYou'd probably have to declare that mysprite somewhere. Just add local mysprite = null; to the top of your script.Quote from: aXXo on Oct 16, 2017, 06:12 PMYou could use this:
http://forum.vc-mp.org/?topic=2765.0
You could also wrap your code in try {} catch() and print the error if it encounters.function Script::ScriptLoad()
{
try
{
mySprite = GUISprite("Filename.png", VectorScreen(x, y));
}
catch(error)
Console.Print("Error encountered in Script::ScriptLoad() " + error );
}
Nice, this particular code though (filled out the parameters) gave me the error " trying to set 'class' "
Quote from: bhaiok on Jul 30, 2017, 09:07 PMerro 404 file not foundLook above your post...