ahm interested
Quote from: Takanaue on Aug 06, 2018, 06:31 AMSounds great.
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Show posts MenuQuote from: Takanaue on Aug 06, 2018, 06:31 AMSounds great.
Quote from: Abri on Aug 02, 2018, 11:40 PMHello!stay out of this will u XD
It is only map edit, with originally object
Id: 560 waterjump1 with "rotation x" settings.
Like this:
Show me a photo of the place where you want to give it and I'll do it for you ;-)
Quote from: MatheuS on Aug 02, 2018, 01:34 PMno effectQuote from: MEGAMIND on Aug 02, 2018, 01:03 PMno effectfunction Create( ) {
Label = ::GUILabel( );
Label.AddFlags( GUI_FLAG_3D_ENTITY );
Label.Text = iText;
Label.FontName = "pricedown";
Label.TextColour = iColor;
Label.FontSize = 100;
Label.Size3D = iSize;
Label.Rotation3D = GetAngleFromDeg( iRotation );
Label.Position3D = iPos;
Label.AddFlags( GUI_FLAG_VISIBLE );
}
Try rename the font name to:Label.FontName = "Pricedown";
function Create( ) {
Label = ::GUILabel( );
Label.AddFlags( GUI_FLAG_3D_ENTITY );
Label.Text = iText;
Label.FontName = "pricedown";
Label.TextColour = iColor;
Label.FontSize = 100;
Label.Size3D = iSize;
Label.Rotation3D = GetAngleFromDeg( iRotation );
Label.Position3D = iPos;
Label.AddFlags( GUI_FLAG_VISIBLE );
}
Quote from: MatheuS on Aug 01, 2018, 03:10 PMwoa thats look something awsome btw any example to that, its nearly like having samp back in vcmp but more efficientQuote from: MEGAMIND on Aug 01, 2018, 01:35 PMI dont think thats a 3d textdraw its more like a sprite
No, that's a label in 3d with custom font.