Update
Since I've learnt something new today I decided to update this thread. I'll add my discovery to the Details sections as well.
- GTA SA uses a more complex collision type (type 3) thus before you import your object in VC:MP you need to adjust the collision type to the one compatible with GTA VC and III (type 1). You can do it by opening your object collision file with Coll Editor II, right-clicking on it and then selecting Target Version and Col 1, save it and you're good to go.
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Quote from: DarkRaZoR^ on Dec 27, 2019, 12:19 AMProps to you, NoodlePunk!Thank you