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<object id="100">
<flags value="0"/>
<texture path="bilbord2.txd"/>
<collision type="autogenerate"/>
<model path="bilbord2.dff" distance="1200"/>
</object>
Quote from: vitovc on Oct 29, 2025, 06:04 PMno, streamed objects is only way to do it correctly. objects from .xml can be visually hidden as being 'timed objects' but as i remember collision will be appearIs there any way that the transmitted objects can only appear in specific worlds?