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Messages - [GoD]sinner

#1
Thank You For your reply Thijn,
can please tell me how to sync the ball.
#2
Guys Thank You for all your replies.

I tried modelling a ball with gmax, using max script downloaded from gtagarage to export.
but i get following error.

---------------------------
MAXScript Rollout Handler Exception
---------------------------
-- Runtime error: Feature not available: "fopen write mode"
---------------------------
OK   
---------------------------
#3
Thanks for the Reply Guys,

I think the best way is to create ball in 3ds Max and add it to the game.
#4
Hey Guys,
I extracted beachball.txd and beachball.diff using gta med.
but i couldn't find the .col file.
i created beachball_unp.7z using only beachball.txd and beachall.diff.
and created Objects.xml
but on doing CreateObject (6000,0,FindPlayer(0).Pos,255);
nothing happened no object no errors.
but i crated beach ball using this:
CreateObject(526,0,FindPlayer.Pos,255);
Object created but cannot move it is like a rock.
Can some one tell me how to get the id of my created object.
so that i can do OnObjectBump command.
I mean i'm, stuck with how to find the object id.
#5
Thank You For your reply Doom_killer
I Think if we get the id of the default object ball, and simply change its position on script load it will sync i think.
or
Is there any function like cloning the default object ball?
#6
Example: - Beach ball in a swimming pool in starfish island. If a person moves the ball from initial position to final position, he see's it in final position, but for other persons it appears in initial position.(It is not synced)

So i tried to create the ball with following command.

CreateObject(256,player.World,player.Pos.x+1,player.Pos.y,player.Pos.z,255);

The object created succesfully. But it is static and not moving at all. It is like a immovable rock.

Any ideas creating a ball in vcmp please

Regards,
[GoD]sinner


#7
in the server.conf file it says
<Vehicle model="132" x="91.2412" y="242.9259" z="21.4487" angle="127.1787" col1="6" col2="6"/>

i want to find the angle in degrees like in above angle="127.1787"
#8
HI guys when doing player.Vehicle.Angle i get (-0.11111,-0.2222,-0.10100,0.22211)
not getting the angle can some one help me please.