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Messages - Sebastian

#1
General Discussion / Re: DewSmoke admin
Dec 09, 2025, 06:57 PM
alright alright, I think it's time to stop this.
It's weird to simply ban anybody joining the server, but that can be ignored and moved forward from.

It's like something you see on a street: you like it? you can smile. You don't? just pass by.
Topic locked. Let's not go down this road anymore.
Thank you!
#2
General Discussion / Re: DewSmoke admin
Dec 05, 2025, 09:50 PM
lol. I think somebody else complained (on discord) about a similar behavior in that server.
#3
Quote from: NASCAR 2025 on Dec 02, 2025, 04:26 AMi have zero issues regarding adding custom objects but how do you add them without xml? i have never been able to bring an custom object without an xml, i can spawn normal vicecity objects without that but not custom! thanks in advance

There is the CreateObject function which creates dynamic objects live. Check the wiki.
But, keep in mind that you must add 6000 to the custom object id you declare in store/objects/.xml.
^ same as for maps.xml
(ex: if the id you declare is 133, then the id you can spawn the object with is 6133)

If you tried the function but it didn't work, make sure you used the right values for parameters.
CreateObject( model, world, pos, alpha )
If you still don't manage to make it work, please share a video, or tell us the steps you did. (plus the files)
#4
Quote from: Adrenaline on Nov 19, 2025, 02:05 AMhi @Sebastian

I don't understand where the XML came from; you had it on screen the whole time. You didn't explain that part. The object I intend to add doesn't have XML.

To learn how to add a custom object to your server, access this topic - the  Custom Object part
https://forum.vc-mp.org/index.php?topic=8.0

This tutorial here is more for adding your custom objects (and/or maps) in a Map Editor.
#5
Vehicle Showroom / Re: Bobster
Sep 11, 2025, 07:15 PM
Quote from: DewsmokeYT on Sep 06, 2025, 05:33 PMcan this be used? i really like this i have 4 monster trucks on my server nothing like this tho

Yes. This is a public release, so everybody can use it.
#6
Quote from: KazamaOp on Apr 01, 2025, 09:03 AMthere is problem!!!

This Msg Track Keep Spamming While Killing Someone

This is quite old, but, what message? maybe there is a quick fix on it :)
#7
Happy new year everyone!
#9
random findings; back in the day, I was testing random things on a daily basis
#10
The traffic lights on cars were not introduced by VC:MP or something.
This must be the Vice City engine itself.
#11
Support / Re: I still have the problem :(
Oct 13, 2024, 09:44 AM
To change the resolution of your game, you must enter the Vice City game, and change it once the menu opens.
You can also get use of the windowed mode of VC:MP by using "/setconfig game_windowed 1" and then restart game.
#12
When is this opening for public?
Good luck with it! Looks good!
#13
Though, I just got an idea of how to attach a neon to the car, for good.
It might work.

But, by the 'design' of the approach, it's not something u can use in a public server. It's just an insane idea and most probably buggy xd
Maybe I will try it this wk, just for the lol, and record a video of it.
#14
They are totally traffic lights. First time I've discovered them I was hoping to find even more haha... but nah, that's pretty much it.
There is one more small black sphere which we can use, but idk exactly what would be the use for it in Vice City.

As for the neon object.. well.. you need to attach it to the vehicle so they will get synced together.
There is no such function yet, so all you can do is set a timer to be called 500ms maybe; but that looks bad.
(I've already tried it)

The neon object is all about the 2dfx lighting and shadowing. Nothing hard to do.
We just need a function like attachObjectToVehicle.

PS: These lights can also be bought in #TomorrowLand in the tuning garage :D
#15
Oh, true. Will look into it and come with an update once I'm home.
Thanks.