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Messages - karan20000000000

#1
http://forum.vc-mp.org/?action=who
Whats wrong with all those guests choosing skins?
Are those bots?
#2
Quote from: vito1 on May 26, 2017, 10:56 AM
Quote from: karan20000000000 on May 26, 2017, 08:25 AM
Quote from: vito1 on May 26, 2017, 07:58 AMClientside Player's camera position (behind his back)
Similar to LU's right?
http://liberty-unleashed.co.uk/LUWiki/Squirrel/Client/Functions#Camera_Functions
No, I want to get current player's camera position (read-only) to make my own nametags of players. (position of camera needed to calculate visiblity of players on the screen)
Well, since you didn't mention the one I thought of, so I'll mention it formally here.

Suggestion:
Don't know how long will this take to be added but atleast add a reminder to add the camera functions to the client side.
#4
Here's a little script I made few months ago:
https://www.youtube.com/watch?v=1nc5a6LuLt0#
#5
Once, due to that shitty 000webhost
#6
This is crazy, https://haveibeenpwned.com
I don't know how many of you know about this but its pretty useful.
#7
Off-Topic General / Re: Screenshot desktop
Aug 04, 2016, 10:59 AM
#9
Off-Topic General / *cough cough*
Jul 23, 2016, 04:00 PM
Quote from: StormeusFlooding the board with separate requests for many disparate items is not allowed.
If you need a whole set of things for your server, you should list them all in one thread rather than spamming this board with fifteen threads about each of the things you want your server to do.
#10
Script and Content Requests / Re: Object ID
Jul 19, 2016, 05:44 PM
Add this client side script and shoot the object ;)
function Player::PlayerShoot(player, weapon, hitEntity, hitPosition)
{
  if(hitEntity!=null && (hitEntity.Type == OBJ_BUILDING || hitEntity.Type == OBJ_VEHICLE))
  {
    Console.Print(hitEntity.ModelIndex+"");

  }
}
#11
Quote from: ext-d.CrystalBlue on Jun 27, 2016, 10:42 AMSTOP USELESS POSTS BEFORE THIJN OR KARAN LOCKS THIS
Thanks for the idea, if thijn locks this I won't be able to unlock it, so I better lock it myself :P
#12
Quote from: Hercules on Jun 26, 2016, 03:35 PMWorks perfect and easy to and as finch say here is an advanced mapping available so its wrong becuase i cant understand his mapping editing sofware how to use its easy :D
Can i move inbuilt objects?
Yes, with the new update in vc-mp's version to 04rel004 its possible, but I'll have to update my script for that, which I'll hopefully do soon.
#13
Quote from: Striker on Jun 25, 2016, 03:51 PMWhere is the link :(?
Sorry, for the late reply, I was busy :[
Here's the link:

Quote from: Doom_Kill3R on Jun 25, 2016, 09:31 PM
Quote from: Hercules on Jun 25, 2016, 08:15 PMlink are expired

This editor is expired too...

@karan20000000000, please don't hurt me.
Nobody gave you the authority to declare it expired. u momo!

Quote from: Finch Real on Jun 26, 2016, 07:47 AMWhat's need of this Editor When there is most advànced editor
http://forum.vc-mp.org/?topic=1303.0
Pretty advanced. top kek
There's no need to solicit for his editor over here, if this guy wanted doom's map editor he could have searched for that map editor himself.

#14
Wherever you've written <collision path="none" /> try changing it to <collision type="none" />
#15
Quote from: Thijn on May 31, 2016, 04:43 PMOr maybe you shouldn't touch classes from the squirrel plugin and make your own instead.
Why not do that when the functionality is available and all we need to do is (hopefully) couple of fixes in the squirrel plugin before being able to do this?