Bug 1 - onObjectShot
Description
If you throw a grenade near an object with TrackingShots = true then onObjectShot gets called for all players close to the explosion. I am using the latest plugins & the windows server (x86) from https://forum.vc-mp.org/?topic=8223.0
Reproducible
Always as long as the player is spawned and unpaused.
Bug 2 - Player Marker
Description
If you change your world close to another player, the player marker will not always disappear as intended. I've noticed this bug in older versions as well.
https://www.youtube.com/watch?v=jUPQhnWzxvg
I am using the latest plugins & the windows server (x86) from https://forum.vc-mp.org/?topic=8223.0
Reproducible
It's only reproducible from certain distances it seems. See the video.
Description
If you throw a grenade near an object with TrackingShots = true then onObjectShot gets called for all players close to the explosion. I am using the latest plugins & the windows server (x86) from https://forum.vc-mp.org/?topic=8223.0
Reproducible
Always as long as the player is spawned and unpaused.
Bug 2 - Player Marker
Description
If you change your world close to another player, the player marker will not always disappear as intended. I've noticed this bug in older versions as well.
https://www.youtube.com/watch?v=jUPQhnWzxvg
I am using the latest plugins & the windows server (x86) from https://forum.vc-mp.org/?topic=8223.0
Reproducible
It's only reproducible from certain distances it seems. See the video.