Seby, s19 and I have tested this.
We've tried connecting all of us multiple instances of VCMP client to s19's server (19323 Racing) up to 32 clients.
The clients were run in windowed mode so the connection wouldn't break, also not having minimized window.
We've run this test for ~20 minutes.
We added pickups to the spawn screen, nothing happened.
We've tried to mess around with some players ingame and others at spawn screen, nothing happened.
I also, tried this myself connecting with 16 clients on a local server. No proof of this "leak" appearing on our servers.
We tested this supossed leak with:
We've tried connecting all of us multiple instances of VCMP client to s19's server (19323 Racing) up to 32 clients.
The clients were run in windowed mode so the connection wouldn't break, also not having minimized window.
We've run this test for ~20 minutes.
We added pickups to the spawn screen, nothing happened.
We've tried to mess around with some players ingame and others at spawn screen, nothing happened.
I also, tried this myself connecting with 16 clients on a local server. No proof of this "leak" appearing on our servers.
We tested this supossed leak with:
- Linux, 04rel006, 64 bits server executable
- Windows, 04rel006, 64 bits server executable