What should be the size of the image?
Example
120x120
What should be the name of the image and what type of recording should it be?
Example
Name( .png , .jpg .tga ) ??
Finally how do I switch to Main.nut?
Example
function onPlayerJoin( player )
{
CreateMarker(player.UniqueWorld, Vector( -1734, -715, 5.8680 ), 5, RGB(0, 0, 0), 26 );
return 1;
}
CreateMarker( world, pos, scale, color, SpriteId )
int world - The world ID
Vector pos - The position of the marker to be created
int scale - The marker's size
cRGB color - The marker's color
int SpriteId - The ID of custom map icon
Where will he be thrown? the mapicons
to the file? Or the Sprites file?
I mean how do we do?
Example
120x120
What should be the name of the image and what type of recording should it be?
Example
Name( .png , .jpg .tga ) ??
Finally how do I switch to Main.nut?
Example
function onPlayerJoin( player )
{
CreateMarker(player.UniqueWorld, Vector( -1734, -715, 5.8680 ), 5, RGB(0, 0, 0), 26 );
return 1;
}
CreateMarker( world, pos, scale, color, SpriteId )
int world - The world ID
Vector pos - The position of the marker to be created
int scale - The marker's size
cRGB color - The marker's color
int SpriteId - The ID of custom map icon
Where will he be thrown? the mapicons
to the file? Or the Sprites file?
I mean how do we do?