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Messages - KAKAN
1
General Discussion / Re: Fireside chat: the future of VC:MP
« on June 19th, 2018, 01:03 PM »
One option is to get a license of easy Anti-Cheat. But, they probably won't license it as it's a unofficial mod to the game.
2
Tutorials / [TUTORIAL][VIDEO] Re: Create custom objects
« on January 26th, 2018, 10:37 AM »
For the unsatisfied souls: http://forum.vc-mp.org/?topic=994.0
3
General Discussion / Re: Urgent request
« on November 27th, 2017, 08:32 AM »
@Thijn maybe a time for topic lock?
4
General Discussion / Re: Urgent request
« on November 25th, 2017, 02:44 PM »
Dafuq? Still with all of those securities, THE UID IS BEING TRANSFERRED TO THE SERVER, and so can be tampered with easily using something like Wireshark
5
Off-Topic General / Re: Last video game played?
« on November 18th, 2017, 07:31 PM »
MTA:SA, 1 or 2 months ago
6
Scripting and Server Management / Re: Get SQLColumn Data
« on November 16th, 2017, 08:29 AM »
I don't see how you call that code as "written for squirrel compiler"
7
Bugs and Crashes / Re: problem with u04.maxorator.com
« on November 3rd, 2017, 05:42 AM »
Quote from NicusorN5 on November 2nd, 2017, 06:50 PM
Quote from Thijn on October 30th, 2017, 08:19 PM
Quote from NicusorN5 on October 30th, 2017, 06:48 PM
Quote from vitosca1 on October 30th, 2017, 05:59 AM
will be updated to new version of vc-mp browser with inbuilt a new domain.
Are you sure about that? VCMP is dead, move to MTA:SA,SAMP,MTA:VC or whatever. VCMP has no hope.
There's still a lot of people enjoying this game. So if you think it's dead, go ahead and leave no one will miss you.
And what, do I look like I care about these 12 years kids?
do we look like we care about you? You may leave this game and never come back, no one will miss ya. Cya.
8
Script and Content Requests / Re: Paying for a script to be made.
« on October 31st, 2017, 08:47 AM »
Quote from Django on October 31st, 2017, 08:19 AM
No i'm from England, i'm not Zool.
that pretty much ruins your reputation, specially in case of $$
9
Applications / Re: Host My Server
« on October 25th, 2017, 05:25 PM »
10
Scripting and Server Management / Re: quake sounds on kill
« on October 25th, 2017, 09:34 AM »
Code: [Select]
killer.PlaySound( 49999 + killer.Score );
If it doesn't work, try playing( your game ) in debug mode. It should print out if there's something wrong with the .wav file.
11
Support / Re: Help with function library
« on October 16th, 2017, 05:56 PM »
Don't load that file using your server. They'll be/should be downloaded and executed by the client, not by the server. Remove the dofile and it should work just fine.
12
Scripting and Server Management / Re: Player Immunity/Spawn Protection
« on October 16th, 2017, 12:46 PM »
NewTimer("visibility", 5000, 1, player.ID);
You're passing player.ID and automagically expecting it to become 'player' instance.
function visibility(player)
{
 player.Immunity = 0;
 MessagePlayer("Spawn Protection Disabled", player);
}
They all are player's IDs, not instances. So, your code is doing: 0.Immunity = 0; MsgPlr( "", 0 );
13
Support / Re: Help with function library
« on October 16th, 2017, 07:30 AM »
Both the examples you gave are correct and should be working fine. Can you re-check your server version( for client-side scripts ) and re-download the plugins( for server-side plugin related problems )?
14
Script and Content Requests / Re: CELO
« on October 13th, 2017, 07:21 AM »
It's CLEO, IIRC.
And, I don't understand what you mean.
My best guess is that you meant to convert it to VCMP Compatible GUI, which may be possible if someone makes a coverter for it
15
Support / Re: Native plugin SDK
« on October 5th, 2017, 02:28 PM »
He's correct and should be given help. If you can't, then don't post anything.
Anyways, you can check out the source code of rel04 ready plugins to get it.