[2.4mb] Las Barrancas, SanAndreas

Started by Sebastian, Dec 06, 2016, 12:41 AM

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Sebastian

Don't really know if this is the first ever ported map to 0.4, but there is a pretty big chance. :)
I remember I was trying to be the first one using latest features of the newer version of vcmp, haha.
(and this is how my first 0.4 server was created)

Anyway, after closing the server, I did completely forget about the map that might be used by somebody, someday...
So here it is for you to play: >download<



MatheuS

if( !sucess ) tryAgain();
Thanks to the VCMP community. It was the happiest period of my life.

KAKAN

Hah, I saw it in a server when I first time played in a server in vcmp 0.4. It reminds me of old time :p Thanks, it's really nice, I missed it :)
oh no

vito

I've created a tool (javascript) to import maps from san andreas to vc-mp few months ago http://i.imgur.com/FVTL3ia.png http://i.imgur.com/F0tZSXD.png So it's easy to convert any IPL(s) to vc-mp in 5 min, input - IDE and IPL, output - .bat for extract used files of objects and .xml files for map/objects
But who really wants san andreas is playing sa-mp/mta already and vc-mp players mainly will not wait when big map will be downloaded.

Sebastian

Quote from: vito on Dec 06, 2016, 08:30 AMBut who really wants san andreas is playing sa-mp/mta already and vc-mp players mainly will not wait when big map will be downloaded.

Agree. That's why I ported just a village.

EK.IceFlake

Quote from: sseebbyy on Dec 06, 2016, 09:01 AM
Quote from: vito on Dec 06, 2016, 08:30 AMBut who really wants san andreas is playing sa-mp/mta already and vc-mp players mainly will not wait when big map will be downloaded.

Agree. That's why I ported just a village.
I think you could solve that with 7zip's Ultra compression mode.

Thijn

Quote from: EK.CrystalBlue on Dec 06, 2016, 01:03 PM
Quote from: sseebbyy on Dec 06, 2016, 09:01 AM
Quote from: vito on Dec 06, 2016, 08:30 AMBut who really wants san andreas is playing sa-mp/mta already and vc-mp players mainly will not wait when big map will be downloaded.

Agree. That's why I ported just a village.
I think you could solve that with 7zip's Ultra compression mode.
And explode every potato CPU. I doubt that's a good idea :P

KAKAN

Quote from: Thijn on Dec 06, 2016, 09:44 PM
Quote from: EK.CrystalBlue on Dec 06, 2016, 01:03 PM
Quote from: sseebbyy on Dec 06, 2016, 09:01 AM
Quote from: vito on Dec 06, 2016, 08:30 AMBut who really wants san andreas is playing sa-mp/mta already and vc-mp players mainly will not wait when big map will be downloaded.

Agree. That's why I ported just a village.
I think you could solve that with 7zip's Ultra compression mode.
And explode every potato CPU. I doubt that's a good idea :P
You think potato CPU owners would have a good internet too? Most probably not. So, according to me, ultra compression method is better :)
oh no

Zone_Killer

Bohemia Is God Of Punjabi Rap
Yo Yo Honey Singh tou chutiya hai

Mahmoud Tornado

Quote from: vito on Dec 06, 2016, 08:30 AMI've created a tool (javascript) to import maps from san andreas to vc-mp few months ago http://i.imgur.com/FVTL3ia.png http://i.imgur.com/F0tZSXD.png So it's easy to convert any IPL(s) to vc-mp in 5 min, input - IDE and IPL, output - .bat for extract used files of objects and .xml files for map/objects
But who really wants san andreas is playing sa-mp/mta already and vc-mp players mainly will not wait when big map will be downloaded.
Can i got it ? @vito