is SAiVC supported?

Started by BixelBG, Aug 12, 2019, 02:53 PM

Previous topic - Next topic

BixelBG

And can i just run a server on it? I know it was supported before we played it with friends

Sebastian

VC:MP supports custom objects/weapons/vehicles/map icons, so you are able to port SAiVC map and play on it.

NicusorN5

It's not that tho, SAiVC also increased VC's bounds

BixelBG

Any idea if anyone have tryed to implement SAiVC into VC?

Sebastian

Quote from: BixelBG on Aug 13, 2019, 03:03 PMAny idea if anyone have tryed to implement SAiVC into VC?

Nobody shown such a thing ... so I don't think so.

Quote from: Athanatos on Aug 12, 2019, 07:08 PMIt's not that tho, SAiVC also increased VC's bounds

He is right. Unfortunately, we are not able to increase VC's bounds, so there is not enough room for SAiVC.

NicusorN5

There's a vc patcher that increased the bounds, pretty cool, should be implemented in VC:MP too.