Some objects only have collision when draw distance is below 350

Started by Shadow, Aug 23, 2016, 07:05 AM

Previous topic - Next topic

Shadow

Does it happen to you aswell?
This is the object.xml format of the objects

<object id="0">
<flags value="0"/>
<texture path="newtrack.txd"/>
<collision path="nw.col" name="advertisements"/>
<model path="advertisements.dff" distance="1000"/>
</object>
<object id="1">
<flags value="0"/>
<texture path="newtrack.txd"/>
<collision path="nw.col" name="biggrandstand"/>
<model path="biggrandstand.dff" distance="1000"/>
</object>
<object id="2">
<flags value="0"/>
<texture path="newtrack.txd"/>
<collision path="nw.col" name="garage"/>
<model path="garage.dff" distance="3000"/>
</object>

..and the 7z

[spoiler]


[/spoiler]

Also, running the game with config 'game_showdebug' set to 1 prints no error. The game doesn't disconnect me either.
Ideas?
QuotePS:is trash is ur home language??

Kewun


Shadow

QuotePS:is trash is ur home language??

Shadow

I tried to manually extract each collision file from the archive and specify it in the objects.xml aswell, didn't work.
QuotePS:is trash is ur home language??


Shadow

http://forum.vc-mp.org/?topic=811.new#new

With that map, all objects have a draw distance of 3000 and maintain collision. I tried using the same object.xml syntax, but no luck. Anyone good on collision archives or VC modding can enlighten us?
QuotePS:is trash is ur home language??