custom car weps MVL?

Started by MEGAMIND, Jun 10, 2018, 08:09 AM

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MEGAMIND

does vcmp supports this
[noae]<?xml version="1.0" encoding="ASCII"?>
<vehicle>
<basic>
<type>car</type>
<name>Super Police</name>
<anims>null</anims>
<comprules>0</comprules>
<extraflags>0101</extraflags>
<wheelmodel>251</wheelmodel>
<wheelscale>0.700000</wheelscale>
<immunity>0</immunity>
</basic>

<aidata>
<class>ignore</class>
<freq>10</freq>
<level>7</level>
</aidata>

<colors>
<carcol>46,1</carcol>
</colors>

<audio>
<enginefarsample>271</enginefarsample>
<enginenearsample>7</enginenearsample>
<hornsample>1</hornsample>
<hornfreq>10706</hornfreq>
<sirensample>27</sirensample>
<sirenfreq>10511</sirenfreq>
<doorsounds>1</doorsounds>
</audio>

<handling>
<mass>1600.000000</mass>
<percentsubmerged>75</percentsubmerged>
<steeringlock>35.000000</steeringlock>
<seatoffset>0.200000</seatoffset>
<damagemultiplier>0.240000</damagemultiplier>
<value>25000</value>
<flags>00009002</flags>

<dimensions>
<x>2.100000</x>
<y>5.000000</y>
<z>1.600000</z>
</dimensions>

<centreofmass>
<x>0.000000</x>
<y>0.000000</y>
<z>0.150000</z>
</centreofmass>

<traction>
<multiplier>1.050000</multiplier>
<loss>0.780000</loss>
<bias>0.520000</bias>
</traction>

<transmission>
<numofgears>5</numofgears>
<maxspeed>200.000000</maxspeed>
<acceleration>28.000000</acceleration>
<drivetype>4</drivetype>
<enginetype>P</enginetype>
</transmission>

<brakes>
<deceleration>11.100000</deceleration>
<bias>0.530000</bias>
<abs>0</abs>
</brakes>

<suspension>
<forcelevel>2.000000</forcelevel>
<dampening>0.120000</dampening>
<upperlimit>0.280000</upperlimit>
<lowerlimit>-0.170000</lowerlimit>
<bias>0.500000</bias>
<antidive>0.000000</antidive>
</suspension>

<lights>
<front>0</front>
<rear>1</rear>
</lights>
</handling>

<weaponlist>
<weapon>
<type>missile</type>
<model>custom1</model>

<hotkeys>
<dockkey>16,53,53</dockkey>
<moveupkey>16,90,90</moveupkey>
<movedownkey>16,88,88</movedownkey>
<restorekey>16,67,67</restorekey>
<shootkey>16,17,17</shootkey>
</hotkeys>

<missileinfo>
<gravity>off</gravity>
<timeout>500</timeout>
</missileinfo>

<fireoffset>
<x>1.0</x>
<y>0.0</y>
<z>0.2</z>
</fireoffset>

<dockedinfo>
<dockspeed>500</dockspeed>

<position>
<x>0.90</x>
<y>-1.20</y>
<z>-0.05</z>
</position>

<rotation>
<x>3.14</x>
<y>0.00</y>
<z>1.57</z>
</rotation>
</dockedinfo>

<armedinfo>
<movespeed>2000</movespeed>
<middlepos>0.5</middlepos>

<minpos>
<x>1.05</x>
<y>-1.20</y>
<z>0.10</z>
</minpos>

<minrot>
<x>1.57</x>
<y>0.00</y>
<z>2.27</z>
</minrot>

<maxpos>
<x>1.05</x>
<y>-1.20</y>
<z>0.10</z>
</maxpos>

<maxrot>
<x>1.57</x>
<y>0.00</y>
<z>0.87</z>
</maxrot>
</armedinfo>
</weapon>

<weapon>
<type>missile</type>
<model>custom1</model>

<hotkeys>
<dockkey>16,53,53</dockkey>
<moveupkey>16,90,90</moveupkey>
<movedownkey>16,88,88</movedownkey>
<restorekey>16,67,67</restorekey>
<shootkey>16,17,17</shootkey>
</hotkeys>

<missileinfo>
<gravity>off</gravity>
<timeout>500</timeout>
</missileinfo>

<fireoffset>
<x>1.0</x>
<y>0.0</y>
<z>0.2</z>
</fireoffset>

<dockedinfo>
<dockspeed>500</dockspeed>

<position>
<x>-0.90</x>
<y>-1.20</y>
<z>-0.05</z>
</position>

<rotation>
<x>3.14</x>
<y>0.0</y>
<z>1.57</z>
</rotation>
</dockedinfo>

<armedinfo>
<movespeed>2000</movespeed>
<middlepos>0.5</middlepos>

<minpos>
<x>-1.05</x>
<y>-1.20</y>
<z>0.10</z>
</minpos>

<minrot>
<x>-1.57</x>
<y>0.00</y>
<z>0.87</z>
</minrot>

<maxpos>
<x>-1.05</x>
<y>-1.20</y>
<z>0.10</z>
</maxpos>

<maxrot>
<x>-1.57</x>
<y>0.00</y>
<z>2.27</z>
</maxrot>
</armedinfo>
</weapon>

<weapon>
<type>machinegun</type>
<model>m4</model>

<hotkeys>
<dockkey>0,0,0</dockkey>
<moveupkey>0,0,0</moveupkey>
<movedownkey>0,0,0</movedownkey>
<restorekey>0,0,0</restorekey>
<shootkey>17,90,90</shootkey>
</hotkeys>

<fireoffset>
<x>0.5</x>
<y>0.0</y>
<z>0.2</z>
</fireoffset>

<armedinfo>
<movespeed>0</movespeed>
<middlepos>0.5</middlepos>

<minpos>
<x>-0.7</x>
<y>1.5</y>
<z>0.05</z>
</minpos>

<minrot>
<x>-1.57</x>
<y>0.0</y>
<z>1.57</z>
</minrot>
</armedinfo>
</weapon>

<weapon>
<type>machinegun</type>
<model>m4</model>

<hotkeys>
<dockkey>0,0,0</dockkey>
<moveupkey>0,0,0</moveupkey>
<movedownkey>0,0,0</movedownkey>
<restorekey>0,0,0</restorekey>
<shootkey>17,90,90</shootkey>
</hotkeys>

<fireoffset>
<x>0.5</x>
<y>0.0</y>
<z>0.2</z>
</fireoffset>

<armedinfo>
<movespeed>0</movespeed>
<middlepos>0.5</middlepos>

<minpos>
<x>0.7</x>
<y>1.5</y>
<z>0.05</z>
</minpos>

<minrot>
<x>1.57</x>
<y>0.0</y>
<z>1.57</z>
</minrot>
</armedinfo>
</weapon>
</weaponlist>

<specials>
<emlights>
<alwayson>false</alwayson>
<colourone>255,0,0</colourone>
<colourtwo>0,0,255</colourtwo>

<posleft>
<x>-0.7</x>
<y>-0.4</y>
<z>1.0</z>
</posleft>

<posright>
<x>0.7</x>
<y>-0.4</y>
<z>1.0</z>
</posright>
</emlights>
</specials>

</vehicle>
[/noae] bcz i founded it here https://www.gtagarage.com/mods/show.php?id=23159

Sebastian

Unfortunately, VC:MP doesn't support that.

MEGAMIND

hmmm thats sad o well thanks