weapon sound doubt

Started by Luis_Labarca, Jun 05, 2020, 08:20 AM

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Luis_Labarca

 :D
good night friend I need the id of the sound of the weapon when it is empty I know that there is a list of the sounds of the original game but I can't find it I don't know how to look for them :'(



friend and another question because the damage value you do not want to eliminate continues to cause damage?

function onScriptLoad()
{
 SetWeaponDataValue( 14, 6, 0 )
}
My server RP
IP: 51.222.28.159:8194

Eva

#1
im not sure what you are asking but shouldnt it be with ;  ?
function onScriptLoad()
{
 SetWeaponDataValue( 14, 6, 0 );
}

and here the sound id'ssoundid's

Gulk


Luis_Labarca

Quote from: Eva on Jun 05, 2020, 08:39 AMim not sure what you are asking but shouldnt it be with ;  ?
function onScriptLoad()
{
 SetWeaponDataValue( 14, 6, 0 );
}

and here the sound id'ssoundid's
What should I do is not cause harm?
My server RP
IP: 51.222.28.159:8194

Luis_Labarca

My server RP
IP: 51.222.28.159:8194

Gulk

#5
Quote from: Luis_Labarca on Jun 24, 2020, 01:22 PM
Quote from: Eva on Jun 05, 2020, 08:39 AMim not sure what you are asking but shouldnt it be with ;  ?
function onScriptLoad()
{
 SetWeaponDataValue( 14, 6, 0 );
}

and here the sound id'ssoundid's
What should I do is not cause harm?

Increase the 0 in SetWeaponDataValue( 14, 6, 0 );

SetWeaponDataValue( 21, 6, 60 ); - will result in 20hp per pellet with the stubby,
the damage of any thrown weapons , in your case tear gas and explosives damages cant be changed