List of bugs and suggestions

Started by Murdock, Aug 30, 2015, 12:07 AM

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vito1

fix anti-wallglitch bug collision in printworks location (its working even when wallglitch allowed)

NicusorN5

Quote from: vitosca1 on Oct 22, 2017, 09:24 AMclinetside:
Player.Angle
Player.AimDir
Player.AimPos
Vehicle.Rotation
CreateMarker
DestroyMarker
PlaySound
You can use these by sending strings btw from the server to the players.

NicusorN5

Quote from: vitogta on Feb 13, 2018, 08:20 PM
Quote from: Athanatos(^_^) on Feb 13, 2018, 08:03 PMYou can use these by sending strings btw from the server to the players.
the point of client-side is to be lagless, also markers is limited at server-side of 100 instances total. For example if you want to show players on radar to player in case if they are located close to player you will be able to handle 10 players only. For 50 players you will need to work with 2450 instances of makers in server! Client-side stuff will help with that and will save tons of server resources.
Im wondering why you would need 2k markers in the server? I'm not sure that vc will handle that.

haxerx

Quote from: vitogta on Jul 02, 2018, 01:25 AMsuggestion:
allow game_sensitivity_ratio below 0.500000
people anyway are using gaming mouses and other software for that
just let all people freedom to configure it as they wants

yes pls
Who will have respite to bow their heads. Prostrations, of their own accord shall trickle from the very eyes. We will go out in Yasrib, bereft of familiar company. And deliberately lose our way in streets. Having reached there, we shall not return. Be it that looking for us, people grow weary

rww

small bump..

something like this or surface.dat in custom files
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Luis_Labarca

good night my friend, my suggestion is that if you could add these audio functions you could add mp3 from the store

FindSound( "Store/Audio/Audio.mp3" );
Sound.Open
Sound.Play
Sound.Pause
Sound.Stop



function of http://liberty-unleashed.co.uk

function onPlayerCommand( pPlayer, szCommand, szText )
{
if ( szCommand == "moo" )
{
local sound = FindSound( "moo.mp3" );
if ( sound )
{
sound.Open( pPlayer );
sound.Play( pPlayer );
sound.Close( pPlayer );
}
}
return 1;
}



My server RP
IP: 51.222.28.159:8194

Gulk

QuoteAn option to add or remove cuban exhaust flames to a vehicle

I know this is old af @Murdock but using flags.html from maxo's vehicle loader you can do this with the DBL_EXHAUST flag - with mvl vehicle or by script.

MEGAMIND

Quote from: Gulk on Jul 19, 2024, 11:38 PM
QuoteAn option to add or remove cuban exhaust flames to a vehicle

I know this is old af @Murdock but using flags.html from maxo's vehicle loader you can do this with the DBL_EXHAUST flag - with mvl vehicle or by script.

 flags.html