Player Cheat's

Started by Jutt, Jun 12, 2022, 09:44 AM

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Jutt

if (cmd == "playercheat") {
     Message("[#ffffff]/aspirine, /preciousprotection, /icanttakeitanymore, /youwonttakemealive, /leavemealone");
 }

 else if (cmd == "aspirine") {
     player.Health = 250;
     Announce("Cheat Activate", player, 0);
 }

 else if (cmd == "preciousprotection") {
 player.Armour = 250;
 Announce("Cheat Activate", player, 0);
 }

 else if (cmd == "icanttakeitanymore") {
     player.Health = 0;
     Announce("Cheat activated", player, 0);
 }

 else if (cmd == "youwonttakemealive") {
 player.SetWantedLevel(6);
 Announce("Wanted level cheat", player, 0);
 }

 else if (cmd == "leavemealone") {
 player.SetWantedLevel(0);
 Announce("Wanted level cheat", player, 0);
 }

if (cmd == "weathercheat") {
     Message("[#F96714]/alovelyday, /apleasantday, /abitdrieg, /cantseeathing, /catsanddogs")
 }

 else if (cmd == "alovelyday") {
     SetWeather(4);
     Announce("Weather cheat", player, 0);
 }

 else if (cmd == "apleasantday") {
 SetWeather(1);
 Announce("Weather cheat", player, 0);
 }

 else if (cmd == "abitdrieg") {
     SetWeather(7);
     Announce("Weather cheat", player, 0);
 }

 else if (cmd == "cantseeathing") {
     SetWeather(3);
     Announce("Weather cheat", player, 0);
 }

 else if (cmd == "catsanddogs") {
     SetWeather(2);
     Announce("Weather cheat", player, 0);
 }
Jutt