Client Update Released (14 July)

Started by maxorator, Jul 13, 2015, 09:27 PM

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maxorator

A client update has been released for 04rel003. Some of the listed fixes were already released on the previous days.

  • Fixed custom vehicles in SA format exploding when shooting the petrol cap, because it wasn't synced
  • Fixed custom bikes and boats causing crashes
  • Increased maximum custom vehicle dff/txd file size from 12mb to 24mb
  • Fixed vehicles with hydraulics crashing the game by disabling hydraulics

This update will take effect upon reloading the browser.

[VSS]Shawn

I Dont Think Because Before of this release i add 35 mb car and it works perfectly

rww

Quote from: [VSS]Shawn on Jul 14, 2015, 03:56 PMI Dont Think Because Before of this release i add 35 mb car and it works perfectly

Good for weak pc.
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MacTavish

@maxorator can you create an IDlist of HornSound and Sirens

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Thijn


[VSS]Shawn

Please Update GetVehicleNamFromModel Function

maxorator

#6
Quote from: [VSS]Shawn on Jul 15, 2015, 08:37 AMPlease Update GetVehicleNamFromModel Function
That is a function in the Squirrel module, not the server itself. Also the server does not actually read the vehicle archives at the moment, so it doesn't know the names.

[VSS]Shawn


Sebastian

Quote from: [VSS]Shawn on Jul 15, 2015, 09:54 AM<.> Always Car Name Null



You didn't understand a thing from maxorator's reply.

MacTavish


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Join #SLC, #KAKAN, #Doom, #GHP @LUnet

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[VSS]Shawn


Murdock

Quote from: [VSS]Shawn on Jul 15, 2015, 09:54 AM<.> Always Car Name Null

Time to write your own GetVehicleNameFromModel, you might learn something

MatheuS

Quote from: [VSS]Shawn on Jul 15, 2015, 09:54 AM<.> Always Car Name Null

The vehicle model does not exist in the game, then you need a function to name the models.
if( !sucess ) tryAgain();
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