Fixed bugs
Re: Race and Derby
« Reply #30, on July 25th, 2015, 09:26 AM »
else if( cmd == "joinrace") {
if ( !player.Spawned )MessagePlayer("Spawn to use this command" player);
else if ( !race ) MessagePlayer("Race is not started do /race", player);
else if ( stats[player.ID].raceplayer ) MessagePlayer("You already joined race.",player);
else if ( racecount > 4 ) MessagePlayer("Too Late! Only 4 players can race at once", player);
else if ( racestart ) MessagePlayer("Too Late!", player);
else {
racecount++;
for( local i=0; i <= racecount; i++ )
{
local plr = FindPlayer( i );
player.Vehicle = FindVehicle( i );
}
player.Frozen = true;
stats[player.ID].raceplayer = true;
Message(""+ player.Name +" has joined race.")
}
}