[Remake] Attack/Defend Server - Script

Started by Mack, Jan 12, 2016, 04:58 AM

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Adrenaline


Demoncious

It is way too Difficult to find the Other team

Any way to set a Barrier (Like Battlefield's Maps)
Also How do I edit the Weapon Sets ?
I know how to edit the Character Skins but I have no idea about the Weapon Sets.

Adrenaline

Quote from: Demoncious on Mar 15, 2017, 08:07 PMIt is way too Difficult to find the Other team

Any way to set a Barrier (Like Battlefield's Maps)
Also How do I edit the Weapon Sets ?
I know how to edit the Character Skins but I have no idea about the Weapon Sets.

weapons id -> http://murdock.in/wiki/index.php/Weapon_IDs

modify in main.nut

function GiveWeapons(player, id)
{
player.SetWeapon(1, 1);
player.SetWeapon(10, 1);
player.SetWeapon(18, 9999);
player.SetWeapon(24, 9999);
switch(id)
{
case 0:
{
player.SetWeapon(21, 9999);
player.SetWeapon(26, 9999);
break;
}
case 1:
{
player.SetWeapon(21, 9999);
player.SetWeapon(27, 9999);
player.SetWeapon(12, 5);
break;
}
case 2:
{
player.SetWeapon(20, 9999);

break;
}
case 3:
{
player.SetWeapon(21, 9999);
player.SetWeapon(29, 9999);

break;
}
case 4:
{
player.SetWeapon(19, 9999);
player.SetWeapon(32, 9999);
break;
}
case 5:
{
player.SetWeapon(21, 9999);
player.SetWeapon(28, 9999);
player.SetWeapon(15, 3);
break;
}
case 6:
{
player.SetWeapon(21, 9999);
player.SetWeapon(30, 4);
break;
}
}
}

Demoncious

#33
Quote from: AdrenAline on Mar 15, 2017, 10:12 PM
Quote from: Demoncious on Mar 15, 2017, 08:07 PMIt is way too Difficult to find the Other team

Any way to set a Barrier (Like Battlefield's Maps)
Also How do I edit the Weapon Sets ?
I know how to edit the Character Skins but I have no idea about the Weapon Sets.

weapons id -> http://murdock.in/wiki/index.php/Weapon_IDs

modify in main.nut

function GiveWeapons(player, id)
{
player.SetWeapon(1, 1);
player.SetWeapon(10, 1);
player.SetWeapon(18, 9999);
player.SetWeapon(24, 9999);
switch(id)
{
case 0:
{
player.SetWeapon(21, 9999);
player.SetWeapon(26, 9999);
break;
}
case 1:
{
player.SetWeapon(21, 9999);
player.SetWeapon(27, 9999);
player.SetWeapon(12, 5);
break;
}
case 2:
{
player.SetWeapon(20, 9999);

break;
}
case 3:
{
player.SetWeapon(21, 9999);
player.SetWeapon(29, 9999);

break;
}
case 4:
{
player.SetWeapon(19, 9999);
player.SetWeapon(32, 9999);
break;
}
case 5:
{
player.SetWeapon(21, 9999);
player.SetWeapon(28, 9999);
player.SetWeapon(15, 3);
break;
}
case 6:
{
player.SetWeapon(21, 9999);
player.SetWeapon(30, 4);
break;
}
}
}

Okay thanks for The Information I changed the ID's just as you said and It worked Perfectly.

Also Anyway To Change the Round Time ?

And For Anyone Wondering how to Edit the Vehicle Spawn Points

Just Open up the database.db file using any Sqlite Editor, I used Sqlite Studio for Windows.
Open up the Vehicles table and Add/Remove/Edit Vehicle Spawn points in the Format

Vehicle Reference ID / Position (x,y,z) / Angle / Color (x,y)

Same Goes for Attacker and Defender Bases

Nimitz

Any can gave me new links for plugins 32bits pls? link no work ;(

Retard

Quote from: Nimitz on Jan 26, 2018, 05:42 AMAny can gave me new links for plugins 32bits pls? link no work ;(
Download Seby's blank script it contains 64 & 32 plugins

Nimitz

but i no need Special A/D Plugins ?

Retard