[BUG] Object in UniqueWorld for a Player

Started by Diego^, Aug 07, 2016, 06:57 PM

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Diego^

I created an object to a player, using: CreateObject( 371, player.UniqueWorld, player.Pos.x, player.Pos.y, player.Pos.z, 255 );
https://youtu.be/6OIv02fxlA4

But when the player is on the object, the player disappears to the other players. This is a bug?


Sorry for my bad English.
BRL's Developer.

Eva

Isnt the player in Unique world as well? Seems logic others wouldnt be able to see that player. Unless they jump on the object as well :P

KAKAN

Quote from: Eva on Aug 07, 2016, 08:31 PMIsnt the player in Unique world as well? Seems logic others wouldnt be able to see that player. Unless they jump on the object as well :P
No, the object was created in player's uniqueworld, so, even when the players jumps at the object, his world shouldn't get changed.
He meant that the player's world would be changed to player's uniqueworld when they jump at it.
oh no