[Bug] *.World bug

Started by Ankris, Sep 05, 2016, 01:20 PM

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Ankris

Description
There's 2 pickups, one static and another temporary. The static pickup has world 0 and the temporary pickup has world 1.
When I try to set the temp. pickup to another world, disappears. BUT when I set the player world (Player.World) to the same temporary pickup world (which is 1), the static pickup is visible by the player with any world.

The static pickup has the dollar icon and the temporary pickup has the adrenaline icon.

Reproducible
Always

What you were doing when the bug happened
Testing

What you think caused the bug
Maybe the icons?