[BUG] Sphere interprets color weirdly

EK.IceFlake

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[BUG] Sphere interprets color weirdly
« on December 2nd, 2016, 05:27 AM »Last edited on December 2nd, 2016, 05:37 AM
Description
When I make a sphere, the color parameter behaves very weirdly

Reproducible
Always

What you were doing when the bug happened
Trying to make a sphere
They make different colors each time the sphere is created on top of another spheres position, and when standalone, they create some weird color that is not the color you tell them to make
Also, sphere.Color shows the color that the sphere is behaving like
I make this sphere when I am in the server (so not on onscriptload)

What you think caused the bug
A single line of code f*ing things up

vito

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EK.IceFlake

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EK.IceFlake

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[BUG] Re: Sphere interprets color weirdly
« Reply #4, on December 2nd, 2016, 07:35 AM »
Code: [Select]
        ECP = ::CreateCheckpoint(null, 39999 + ID, true, ::Vector(EPos[0].tofloat(), EPos[1].tofloat(), EPos[2].tofloat()), ::RGB(0, 192, 192), 1.5);

Xmair

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EK.IceFlake

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Anik

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[BUG] Re: Sphere interprets color weirdly
« Reply #7, on December 2nd, 2016, 08:58 AM »
At least some reported about it. Also happened with me. The colours of the spheres are not always same as we are trying to make it. Its a bug.

DizzasTeR

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[BUG] Re: Sphere interprets color weirdly
« Reply #8, on December 2nd, 2016, 11:03 AM »
This is confirmed. If you make spheres, sometimes they are not the color you have created them with.

EK.IceFlake

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Bob

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[BUG] Re: Sphere interprets color weirdly
« Reply #14, on December 5th, 2016, 04:56 AM »Last edited on December 5th, 2016, 05:03 AM
Was it in the right output for alpha anyway?