We understand, and we solved part of the problem of punch animations from playing for other players on your screen. Unfortunately that may not have solved the issue of players running into other players or some other edge cases we haven't reproduced, which we'll keep looking into.
I am not aware how deep knowledge reverse engineering of vc-mp devs. Just I think it's critical part of gameplay needed to be improved. I personally don't like 'punchers' who abusing this sync bug but I also do not want fixsage of it by removing punch from game mechanics at all. Needs an alternative way to keep variety of gameplay.Part of the challenge is figuring out which game functions to call and hook to override the behavior that's been preprogrammed to behave in ways we don't like.