Hi everyone,
During the early stages of our large-scale testing we found a couple of issues that caused recurring server crashes that seriously degraded the player experience. We're fortunate to have caught this during a beta test instead of a final release, and the information we got from online players will help us test these issues privately.
Unfortunately we'll also have to postpone our public testing to get the game to a more polished and playable state. We'll be spending the next day or so on additional testing. We know that a lot of you were excited to play this release, which is why we want to take the time to make it as good as it can be. Optimistically we'll be able to have another version ready for Sunday afternoon, but devs' availability for the next week may also require us to postpone for another week or so.
During the early stages of our large-scale testing we found a couple of issues that caused recurring server crashes that seriously degraded the player experience. We're fortunate to have caught this during a beta test instead of a final release, and the information we got from online players will help us test these issues privately.
Unfortunately we'll also have to postpone our public testing to get the game to a more polished and playable state. We'll be spending the next day or so on additional testing. We know that a lot of you were excited to play this release, which is why we want to take the time to make it as good as it can be. Optimistically we'll be able to have another version ready for Sunday afternoon, but devs' availability for the next week may also require us to postpone for another week or so.