Sebastian

  • VC:MP Beta Tester
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Interiors' fixes
« on November 11th, 2014, 10:02 PM »Last edited on June 11th, 2015, 11:40 PM
I ported the 0.3's map to 0.4, but there is no need for it since there are already all existing interiors brought to world 0.
(actually not all, seems like devs forgot the Haitians' bar - the objects were not brought to world 0)

Anyway. I have seen the way retired devs added the roof of ken's office and I just decided to find more bugged interiors, and trying to fix them.
You will see the Marco's Bistro fixed also, but I kept it under the starfish island, just like in 0.3.
Take it as a tribute for vc:mp 0.3 and retired team. ;)

Video: https://www.youtube.com/watch?v=3cTPBw8xJFA

InteriorsFIX.xml download: http://www.solidfiles.com/d/fd577112b5/InteriorsFIX.xml
Mediafire mirror: http://www.mediafire.com/download/g7rl006s3tbd770/InteriorsFIX.xml

How to implement it to my server ?
Download and place the "InteriorsFIX.xml" file to /server/store/maps/...here
[ Map ] Re: Interiors' fixes
« Reply #1, on November 12th, 2014, 07:32 PM »
(click to show/hide)
Code: [Select]
else if(cmd == "int")
{
if( !text )
{
MessagePlayer( "Error - Correct Syntax - /int <interior name>", player );
MessagePlayer( "Available interior names - bistro, lawyer, strip, concerth, bank 1/2, studio, dtemtyshop, room", player );
}
else if( IsNum(text) )
{
MessagePlayer( "Error - The parameter cannot be a number !", player);
MessagePlayer( "Available interior names - bistro, lawyer, strip, concerth, bank 1/2, studio, dtemtyshop, room", player );
}
else
{
switch(text)
{
case "bistro":
player.Pos = Vector( -446.831, -352.636, 6.91663 );
break;
case "lawyer":
player.Pos = Vector( 140.42, -1367.74, 13.2634 );
break;
case "strip":
player.Pos = Vector( 90.6799, -1466.88, 10.872 );
break;
case "concerth":
player.Pos = Vector( -943.601, 1081.99, 11.342 );
break;
case "bank 1":
player.Pos = Vector( -907.181, -354.405, 13.8653 );
break;
case "bank 2":
player.Pos = Vector( -907.133, -327.816, 13.8653 );
break;
case "studio":
player.Pos = Vector( -880.085, 1152.28, 17.9996 );
break;
case "dtemtyshop":
player.Pos = Vector( -474.188, 1066.3, 11.3733 );
break;
case "room":
player.Pos = Vector( 397.698, 253.251, 15.7615 );
break;
default: MessagePlayer( "Error - The written interior name doesn't exist !", player );
MessagePlayer( "Available interior names - bistro, lawyer, strip, concerth, bank 1/2, studio, dtemtyshop, room", player );
break;
}
}
}

Decent_946

  • Jr. Member
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  • Posts: 78
[ Map ] Re: Interiors' fixes
« Reply #2, on May 12th, 2015, 12:53 PM »
well i can nt download your this file!!

plzz upload it on 2shared or anywhere else!
:).
Thank you!!

Sebastian

  • VC:MP Beta Tester
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  • Posts: 962

Anish87

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