EK.IceFlake

  • Hero Member
  • "We are the champions my fellahs" - Sufyan/VK.SuFy
  • Posts: 1,757
Re: Vcmp Vs Samp!
« Reply #75, on July 27th, 2015, 09:00 AM »
But what I mean is maybe temporarily modify gta3.img (maybe run it in a virtual machine as ram?) or the renderware engine or basically anything vice city related.

Stormeus

  • VC:MP Developer
  • oh god how did i get here im not good w computer
  • Posts: 1,128
Re: Vcmp Vs Samp!
« Reply #76, on July 27th, 2015, 09:03 AM »
Quote from NE.CrystalBlue on July 27th, 2015, 09:00 AM
But what I mean is maybe temporarily modify gta3.img (maybe run it in a virtual machine as ram?) or the renderware engine or basically anything vice city related.
That doesn't solve the problem of how we get the original GTA files there in the first place. Besides that'd completely destroy visual mods.

EK.IceFlake

  • Hero Member
  • "We are the champions my fellahs" - Sufyan/VK.SuFy
  • Posts: 1,757
Re: Vcmp Vs Samp!
« Reply #77, on July 27th, 2015, 10:36 AM »
Quote from Stormeus on July 27th, 2015, 09:03 AM
Quote from NE.CrystalBlue on July 27th, 2015, 09:00 AM
But what I mean is maybe temporarily modify gta3.img (maybe run it in a virtual machine as ram?) or the renderware engine or basically anything vice city related.
That doesn't solve the problem of how we get the original GTA files there in the first place. Besides that'd completely destroy visual mods.
Sssh. I mean like adding this to gta3.img, replacing that to gta3.img, adding this into particle.txd, modifying the gta-vc.exe and all actions are done in a VM that is running in RAM. So maybe we have a voodoo.txd (I know we can just add it with custom vehicles but this is just an example) so we can put it into gta3.img without modifying other files. Or maybe a li'l change to particle.txd or anything possible - or not possible :D

Thijn

  • VC:MP Beta Tester
  • Posts: 1,686
Re: Vcmp Vs Samp!
« Reply #78, on July 27th, 2015, 10:57 AM »
You don't make much sense. You can't remove modifications if you don't have the original files. Thats it. Not possible without breaking the law.

EK.IceFlake

  • Hero Member
  • "We are the champions my fellahs" - Sufyan/VK.SuFy
  • Posts: 1,757
Re: Vcmp Vs Samp!
« Reply #79, on July 27th, 2015, 11:32 AM »
I never said anything to remove modifications. I said to add custom things by modifying files like add file to img replace and same with txd or basically anything.

Thijn

  • VC:MP Beta Tester
  • Posts: 1,686
Re: Vcmp Vs Samp!
« Reply #80, on July 27th, 2015, 11:40 AM »
Quote from NE.CrystalBlue on July 27th, 2015, 11:32 AM
I never said anything to remove modifications. I said to add custom things by modifying files like add file to img replace and same with txd or basically anything.
Ah, we confused your reaction with Ksna's. What's the difference with modifying the gta3.img and adding custom vehicles like we have now?

EK.IceFlake

  • Hero Member
  • "We are the champions my fellahs" - Sufyan/VK.SuFy
  • Posts: 1,757
Re: Vcmp Vs Samp!
« Reply #81, on July 28th, 2015, 10:45 AM »
What about editing particle.txd? As I said, that was just an example. Maybe I like a particle mod and want all users to have. Or maybe I wanna modify the engine to add swimming. What if I wanna give them some cool textures?

DeViL_JiN

  • Full Member
  • Posts: 103
Re: Vcmp Vs Samp!
« Reply #82, on July 28th, 2015, 10:55 AM »
Write down a module and figure out to bypass VC-MP  Security, Good Luck.

EK.IceFlake

  • Hero Member
  • "We are the champions my fellahs" - Sufyan/VK.SuFy
  • Posts: 1,757
Re: Vcmp Vs Samp!
« Reply #83, on July 28th, 2015, 11:52 AM »
That'd require client-side modules which I don't want.

NC

  • VC:MP Beta Tester
  • Posts: 11
Re: Vcmp Vs Samp!
« Reply #84, on July 31st, 2015, 10:38 AM »
Someone please tell me what is the point of asking "VCMP or SAMP" on a VCMP forum? Just like asking "Real Madrid or FC Barcelona" on a Barca forum. I played SAMP one time in my life, years ago, so I can't tell much anyway, but MTA... <3
Bon Appétit

DizzasTeR

  • VC:MP Beta Tester
  • Infinite loops defy infinity by overflowing memory
  • Posts: 1,209
Re: Vcmp Vs Samp!
« Reply #85, on August 1st, 2015, 02:14 PM »
The whole theory of this topic:

SAMP  < VCMP < MTA:SA

KAKAN

  • Wiki Contributor
  • Posts: 3,338
oh no

soulshaker

  • Full Member
  • RIP
  • Posts: 134