[Custom Object]Interior Cafe-Under,Open Building

Started by Luis_Labarca, Nov 27, 2024, 10:34 PM

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Luis_Labarca

Hello friends, greetings, here I bring you the interior of cafe under open with interior.

Add on server
function onScriptLoad()
{
SetBackfaceCullingDisabled( true );//to load the textures of the objects inside
///--Object id for cafeunder
RawHideMapObject(448,-9231,621,91)  //veg_palwee01
RawHideMapObject(1719,-9564,460,267)  //sjmbigsign01
RawHideMapObject(392,-9564,459,205)  //BillBd3
RawHideMapObject(1712,-8991,203,143)  //lhaitcut
RawHideMapObject(1644,-8991,203,143)  //LODitcut
RawHideMapObject(474,-9200,428,91)  //veg_palmbig14
//---

}

add in store > maps.xml

<?xml version="1.0" encoding="ASCII" ?>
<itemlist>
        <item model="6000" name="cafeunder">
            <position x="-899.193" y="20.3173" z="14.3973" />
            <rotation format="axisangle" x="0" y="0" z="0" angle="1" />
        </item>

    <item model="6001" name="LODcafeunder">
            <position x="-899.193" y="20.3173" z="14.3973" />
            <rotation format="axisangle" x="0" y="0" z="0" angle="1" />
        </item>
</itemlist>


[
color=black]add in store > objects.xml[/color]

<?xml version="1.0" encoding="ASCII"?>
<objectlist>
  <object id="0">
      <flags value="0" />
      <texture path="cafeunder.txd" />
      <collision path="cafeunder.col" />
      <model path="cafeunder.dff" distance="299" />
  </object>
  <object id="1">
      <flags value="0" />
      <texture path="cafeunder.txd" />
      <collision type="none" />
      <model path="LODcafeunder.dff" distance="20000" />
  </object>
</objectlist>


Link1 : CafeUnder_unp

link2: FolderStore




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My server RP
IP: 51.222.28.159:8194