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Messages - Pun1sh3r
1
General Discussion / Re: littlewhiteys crash version conflict
« on January 11th, 01:13 AM »
Quote from Gulk on December 23rd, 2021, 09:11 PM
http://u04.vc-mp.org

Thats the official up to date updater link.
Error at Client Launch: Failed to check update list. HTTP error encountered. (404)

Tried the Update URL:  http://u04.thijn.ovh and somehow it downloaded once a Update and after that some things are broken now just like Checkpoints Alpha is not set and also MapIcon's Alpha is not set anymore and sometimes a crash Message appears when a Checkpoint is visible.
Anyone else got the Error with the official Update URL?
2
Support / Re: Stuttering issue....
« on June 9th, 2021, 11:08 PM »
I found somehow out that it has something todo with Vehicles, when I was putting all Vehicles from the Public Beta Script into my then I saw that FPS is going down and game is stuttering somehow. I removed almost all Vehicles and it seems to be better, atleast on my local Server its better now but I'm still not sure if that was the only thing or it has really something todo with Vehicles?
3
General Discussion / Re: IMPORTANT - sync lag cause of every server
« on April 18th, 2021, 12:28 PM »
How should that affect the Server's Sync? GUI's are Clientside and has nothing todo with Server's Sync.

Instead of blaming on that GUI's are affecting the Server's Sync you should give us an example to prove that you are right, a Video with the same Players, same Ping or almost the same ping and same Server location.
Maybe a example Script of how to reproduce this?
4
Closed Bug Reports / [Bug] CreateCheckpoint Server Version 33
« on March 21st, 2021, 12:07 PM »
[Bug] CreateCheckpoint for player with Server Version 33

Description
Update the Server Version from 30 to 33 (Newest) and then testing Race Minigame on my localhost and Linux root,
if a Player disconnects then the Player is still connected with Ping -1 and cannot be kicked

Reproducible
Always

What you were doing when the bug happened
Testing if everything is working on Server Version 33, never happend in Server Version 30

What you think caused the bug
CreateCheckpoint for a player

Here is a example blank Script with /test command, both connected Players need to type /test and then disconnect, both Players will stay connected with Ping -1.
https://pastebin.com/3rfQxGxg
5
Bugs and Crashes / [Bug] Re: CreateMarker
« on December 31st, 2020, 05:12 PM »
Quote from AdTec_224 on December 30th, 2020, 01:59 AM
As far as I'm aware it's not a bug, you're just not using the function correctly. It's RGBA not RGB, so the correct line of code for a red marker should be:

Code: [Select]
CreateMarker(player.UniqueWorld, Vector(496.481, -84.883, 10.0304), 4, RGBA(255, 0, 0, 255), 0);
Seems to be working without any Bugs, thanks for your Help! Took the example from Thijn Wiki and it's there with RGB only.

Does ARGB also works or only RGBA?
6
Bugs and Crashes / [Bug] CreateMarker
« on December 30th, 2020, 12:59 AM »
Description
Create a Marker with Marker ID 0 and with a RED or any other Color and it wont always have the correct set Color.

Reproducible
Sometimes

What you were doing when the bug happened
Testing

What you think caused the bug
I guess the Color is mixed up? If you set RED Color RGB(255,0,0) then it will sometimes have Pink Color, if you set RGB(242, 125, 253) it will have sometimes White Color

Example Code:
Code: [Select]
local Marker1 = -1;
local Count = 0;
if(cmd == "marker")
{
if(Count == 0)
{
if(Marker1 != -1)
{
DestroyMarker(Marker1);
Marker1 = -1;
}
Marker1 = CreateMarker(player.UniqueWorld, Vector(496.481, -84.883, 10.0304), 4, RGB(242, 125, 253), 0);
ClientMessage("0: Marker Created!", player, 255, 255, 255);
Count = 1;
}
else if(Count == 1)
{
if(Marker1 != -1)
{
DestroyMarker(Marker1);
Marker1 = -1;
}
Marker1 = CreateMarker(player.UniqueWorld, Vector(480.481, -70.883, 10.0304), 4, RGB(242, 125, 253), 0);
ClientMessage("1: Marker Created!", player, 255, 255, 255);
Count = 0;
}
return 1;
}
7
Server & Plugin Updates / Re: Server Update Released (2020-12-24)
« on December 30th, 2020, 12:29 AM »
Yes it happends with the latest Version, as said it doesnt happend with Version 30.

I will write you a PM with all the Informations I got.
8
Server & Plugin Updates / Re: Server Update Released (2020-12-27)
« on December 27th, 2020, 02:29 PM »
Nice Update, what about the Bug that sometimes in a certain scenario a Player is not fully disconnected from the Server? With more than 2 Players which only happend with Version 32 and not Version 30?
9
Bugs and Crashes / [Bugs] Re: Multiple bugs
« on December 26th, 2020, 03:55 PM »
Quote from Xmair on December 26th, 2020, 08:46 AM
Description
Equipping Brass Knuckles kicks you

Reproducible
Always

What you were doing when the bug happened
Testing

What you think caused the bug
No idea
This happends for me only in Server Version 32, never happend for me in Version 30
10
Server & Plugin Updates / Re: Server Update Released (2020-12-24)
« on December 25th, 2020, 06:12 PM »
I have few Problems with the new Update, first I get sometimes kicked on Windows Server for reason Weapon aquire 1 which never happend with Version 30 (on Version 32 I have Brass Knuckles as Weapon and I get kicked) and second Bug, if there are two Players on Server then OnPlayerPart is not called in Server Log it shows: Disconnecting player 'XXX' at ID 0, sent quit packet with reason 1. but then nothing happends and Player is standing around and on Scoreboard it shows on that Player Ping -1, he is still connected but cannot be kicked/banned and if you try to reconnect it says "Nickname is already in use"

In Server Log: (Version 30)
Disconnecting player 'XXX' at ID 0, sent quit packet with reason 1.
Player 'XXX' ID 0 disconnected.

In Server Log: (Version 32)
Disconnecting player 'XXX' at ID 0, sent quit packet with reason 1.

Can anyone confirm it?
11
Bugs and Crashes / [Bug] Re: Gui.TextAlignment not working?
« on December 25th, 2020, 02:47 PM »
Can you provide me a example code?
12
Bugs and Crashes / [Bug] Gui.TextAlignment not working?
« on December 25th, 2020, 12:50 PM »
 I tried to create a GUI Text which should be Center but it does nothing? Also tried the rest which is written in the Wiki Page
Quote
FooterText = GUILabel( );
            FooterText.Pos = VectorScreen( sX/7, sY-(sY/28) );
       FooterText.TextAlignment = GUI_ALIGN_CENTER;
            FooterText.FontSize = 20;
            FooterText.TextColour = Colour( 255, 255, 255 );
            FooterText.FontFlags = GUI_FFLAG_BOLD;
            FooterText.Text = FooterString;
Quote
Property TextAlignment

Type: int

Sets the alignment of text. Available constants are:

GUI_ALIGN_LEFT
GUI_ALIGN_RIGHT
GUI_ALIGN_TOP
GUI_ALIGN_BOTTOM
GUI_ALIGN_CENTERV
GUI_ALIGN_CENTERH
GUI_ALIGN_CENTER
Anything wrong with my Code?
13
Client Updates / Re: Client Update for 0.4.6 Released (2020-12-24)
« on December 25th, 2020, 12:28 PM »
Merry Christmas and thanks for the Update!
14
Server & Plugin Updates / Re: Server Update Released (2020-12-24)
« on December 25th, 2020, 12:24 PM »
Good to see new Updates, very good!
15
This Script was only working with Textdraws and since it's removed and replaced with GUI's this Script doesnt work anymore.
Maybe I will update it someday when I have again free time, but for now I will lock this.