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Messages - habi
1
in that case, i would love to contribute anything from plugin/module side.
2
Off-Topic General / somebody multiple accounts
« on September 15th, 05:07 PM »
this i got from users online

3
Community Plugins / Re: create bots with this plugin
« on September 14th, 06:18 PM »
found and fixed
actor64.dll     actor32.dll

found that each chat message is send with its index number. So while looping( replaying..), the index was starting again from 0. But server is waiting for some index 10 or 11. fixed

current source code
thanks
4
Community Plugins / Re: create bots with this plugin
« on September 14th, 01:41 PM »
Quote from longhackmc on September 14th, 10:34 AM
Does actor32.dll support the above functions? Or just 64bit. tks
Only 64 bit support it now.
Quote from Shy on September 14th, 05:37 AM
@habi , I found some sort of bug? I tried talking in the chat and the bot did actually the same but if you do repeat with /play , the bot performs same actions but doesn't talk. It only does talk on first play.
I will check
5
Community Plugins / Re: create bots with this plugin
« on September 13th, 03:02 PM »
hi, the plugin use 8192 by default. you can change it by set_port("8193") for example.
6
Community Plugins / Re: create bots with this plugin
« on September 13th, 02:31 PM »

Using anticheat 0 is working for me. First the server kicked the player when health increases from 95 to 100 (during replay..100-->95, 100-->95,..cycle). But after adding 'anticheat 0', the server is not kicking player. I tried with weapons like m4, stubby etc.

check any spelling errors or spaces.
7
Community Plugins / Re: create bots with this plugin
« on September 13th, 12:59 PM »
The port,.. Port of the server. Is it 8192?

Or you have to set it by 'set_port'
8
Community Plugins / Re: create bots with this plugin
« on September 12th, 05:04 PM »
btw, i had made a video.


https://youtu.be/X_lrHyKzQ-0

actor64.dll           actor32.dll

Commands: /rec -->start recording

/x ----> Stop recording

/play  -----> play last recording.

output will be saved as a file with name=player name in server directory.
9
Client Scripting / [ Hud Bars ] Re: Health and Armour UI Bar
« on September 12th, 04:09 PM »
nice work
10
Community Plugins / Re: create bots with this plugin
« on September 12th, 03:09 PM »
it is actually actorid. but for understandability i put the space there as actor id. I will change it.
Full example is like this.
Code: [Select]
function onPlayingCompleted(file,actorid)
{
PlayFile(file, actorid);
}
The parameter names like file not matter. Whichever name can be used.

Also
PlayFile("MEGAMIND", 0); can be used somewhere else if there is a recorded file with your name and one bot available.

I hope this helps
11
Community Plugins / Re: create bots with this plugin
« on September 11th, 01:49 PM »
megamind, the player actions can be recorded and applied on npc.
12
Community Plugins / Re: create bots with this plugin
« on September 10th, 08:01 PM »
fixed the bug
Quote from gtacheng on August 29th, 04:46 PM
Hello :-\ :-\ :-\
Why does my console crash :-[
Download
actor64.dll
13
Videos & Screenshots / Re: pls don't die
« on September 9th, 12:58 PM »
that was difficult to read.
14
Videos & Screenshots / Re: Spawning vehicles as pickups c:
« on September 7th, 01:12 PM »
nice. i have not worked with custom pickups.
15
General Discussion / Re: Server Report
« on September 5th, 03:03 PM »
Well, i went into one of the servers and there was about 30 players name with ping 1. may be the high traffic stucked your pc.