[BUG] Spectating, weapon damage and aiming animations


  • LU Beta Tester
  • Posts: 244
[BUG] Spectating, weapon damage and aiming animations
« on May 25th, 2015, 01:41 AM »Last edited on June 20th, 2015, 05:49 AM by Stormeus
While working on a script I noticed the following things;
  • When spectating a player and the spawning screen is inside an interior (ie. Malibu), the spectating player would only see a gray world
  • Setting weapon damage using SetWeaponDataValue(id,6,value) only seems to work for melee weapons
  • Aiming with m4 and ruger set an aiming animation to the player, however sniper rifles do not

I also suggest only showing the filename in the "Screenshot taken" message instead of the full path as the text takes up the entire screen and is rather annoying.


  • VC:MP Developer
  • oh god how did i get here im not good w computer
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