[BUG] Spectating, weapon damage and aiming animations

Started by Murdock, May 25, 2015, 12:41 AM

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While working on a script I noticed the following things;
  • When spectating a player and the spawning screen is inside an interior (ie. Malibu), the spectating player would only see a gray world
  • Setting weapon damage using SetWeaponDataValue(id,6,value) only seems to work for melee weapons
  • Aiming with m4 and ruger set an aiming animation to the player, however sniper rifles do not

I also suggest only showing the filename in the "Screenshot taken" message instead of the full path as the text takes up the entire screen and is rather annoying.