Quote from: KAKAN on Sep 07, 2015, 06:02 PMOh please post it, players may include it or not, I need itFile Updated
Enjoy
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Show posts MenuQuote from: KAKAN on Sep 07, 2015, 06:02 PMOh please post it, players may include it or not, I need itFile Updated
Quote from: FinchDon on Sep 07, 2015, 02:24 PMCan you release whole System Of Running Train on Track?The system @karan20000000000 created, which was used by me and @Kusanagi was created by lots of timers, and I don't want to release a code full of timers which may lag the server.
function onPlayerChat( player, text )
{
local msg
if ( text ) msg = text.tolower();
{
if ( text )
{
if ( text.slice( 0, 1 ) == "!" )
{
local i = NumTok( text, " " ), xp = null;
if ( i == 1 ) MessagePlayer("[#EE3B3B]>> Error - [#FFFFFE]The server uses / prefix for commands. Try [#00EEEE]/"+ text.slice( 1 ) ,player);
}
}
}
return 1;
}
function NumTok(string, separator)
{
local tokenized = split(string, separator);
return tokenized.len();
local s = split(string, separator);
return s.len();
}
Quote from: Thijn on Sep 05, 2015, 10:52 AMIf you open your browser, go to Tools then Settings you can change the update server to http://u04.thijn.ovh
Quote from: Thijn on Sep 05, 2015, 01:08 PMThis is what he mean I guessQuote from: KAKAN on Sep 05, 2015, 12:38 PMlol, 1st Vrocker's then maxorator then...?What box of vrocker exploded? As far as I know, none.
Quote from: maxorator on Jul 06, 2015, 09:38 PMQuote from: Brian on Jul 06, 2015, 09:31 PMIf you set game_sensitivity_ratio to 0.5, then your Y sensitivity is half of X sensitivity, if you set it to 2.0, then your Y sensitivity is twice your X sensitivity.Quote from: maxorator on Jul 05, 2015, 12:20 AMAdded game_sensitivity_ratio setting to set the ratio between X and Y sensitivity (in range 0.5-2.0)How does this exactly work?
Quotegame_sensitivityI guess you can change them to your need from vcmp config
game_sensitivity_ratio
Quote from: sseebbyy on Aug 04, 2015, 07:57 AMAlso, I remember once I used spheres in LU. I used like 30 spheres or something like that.maybe this?
All of them were there, but only 15 or something like that were visible. Rest of them were invisible.
I guess this will happen in VC:MP too, so if anybody can test that, that info will be very useful.
Quote from: PlayerX on Aug 29, 2015, 09:26 PMYa lo se, vas a querer robar de nuevo las password de los users para usarlo en otro server como antes?You should keep conversations in English so others can know about it