Description
Player immunity flag 64, designed to protect the player against headshots, does not work.
Reproducible
Always
What you were doing when the bug happened
FindPlayer(0).Immunity = 64 -> fired an M4 at 0's head and he died to a headshot.
What do you think caused the bug
Improperly implemented flag. The other ones work fine.
Player immunity flag 64, designed to protect the player against headshots, does not work.
Reproducible
Always
What you were doing when the bug happened
FindPlayer(0).Immunity = 64 -> fired an M4 at 0's head and he died to a headshot.
What do you think caused the bug
Improperly implemented flag. The other ones work fine.