About loading custom textures

Started by PunkNoodle, Jul 13, 2016, 12:04 PM

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PunkNoodle

I'm not so familiar with MVL and the way it works, I checked Seby tutorials and those have helped me a lot, however there is something which isn't clear enough for me: what's the most efficient way of changing some map textures when the model is vanilla, Am I supposed to change the model too?

EK.IceFlake

Open the .txd with TXDWS and change the images

NicusorN5

You should copy the model as a custom object , then edit it's textures and finally use CreateObject function...