Vice City: Multiplayer
Server Development => Scripting and Server Management => Topic started by: Gulk2 on October 9th, 2019, 02:33 AM
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.. to different locations, can it be done? Just tested setting:
SetSpawnCameraPos
SetSpawnCameraLook
both switching with different skin IDs and the camera just instantly teleports instead of travelling.
thanks in advanced for any input.
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I mean, that would require lots of function calls to achieve the smoothness, thus it wouldn't be ideal.
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Unfortunately, there is no such function like "MoveCamera"...
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I think its do-able guys, with a script like this, described...
1. Force player to spawn
2. Freeze player
3. Set players skindID to first skin wanted (for first spawnloc)
4. Read players skinID and sets SetCameraPos( [Vector] position, [Vector] look ); accordingly < New spawnlocs based on SkinID
(note player needs to be teleported close by spawnscreen location for game to load textures/world correctly.
5. Set player skidID from onkeypress left & right arrows, just like original spawnscreen. and set Return key or shoot/rmb to spawn.
This technique seems to work in another VC program. But I'm unskilled at scripting.
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I assume your already figured it out, in this post(https://forum.vc-mp.org/?topic=7136.0)
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I assume your already figured it out, in this post(https://forum.vc-mp.org/?topic=7136.0)
Not yet. Bu it todo, wil share if succes :D