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Messages - [Serious]Sam

#1
Community Plugins / Re: Console Input Plugin
Dec 10, 2016, 04:23 PM
Quote from: EK.CrystalBlue on Jul 09, 2016, 08:36 AM
Quote from: [Serious]Sam on Jul 08, 2016, 04:07 PMAm I doing something wrong?

Yes
Change if (!text) to if (text == "")
I mean, I can't script for this plugin, also I have now Linux, and it's not working here too((
It's just printing text after first word like cmd... This is the problem, I can't do anything else.
#2
QuoteYou're playing semantics, so let me elaborate.

We on the development team do not currently support NPCs. This functionality is not built into the server or client. Any third-party attempt to add NPCs is unsupported and could interfere with the proper functionality of VC:MP.
Ohhhh, mkay((( But I can try to add this NPC)))
#3
Quote from: Xmair on Jul 08, 2016, 07:17 PMYou bumped a 3 months old topic.

PS: A user comes and tells the developer that he is wrong.
But he say what "NPCs aren't in VC:MP yet."
Video was uploaded 1 year ago, sooo???
#4
Andd YEAH on this video Tommi4ka say me what it's possible but he's not using this because of De-Sync(sucks)((((
here
And onn this video VCMP 0.3, idk about sync(((
So it's possible to create
#5
Yooo
Quote from: Stormeus on Apr 02, 2016, 02:06 AMNPCs aren't in VC:MP yet.
You're wrong mate)
Video proof
#6
Community Plugins / Re: Console Input Plugin
Jul 08, 2016, 06:39 PM
Quote from: Xmair on Jul 08, 2016, 03:22 PMThere is a reason the like button exists.
Help me if you smart)
#7
Community Plugins / Re: Console Input Plugin
Jul 08, 2016, 04:07 PM
Am I doing something wrong?
#8
Community Plugins / Re: Console Input Plugin
Jul 08, 2016, 02:02 PM
BIG THANK YOU, this plugin very helpful))) And previously I think what I can control server from app without running a game, BUT you added this plugin I WAS DREAMING about this))) BIG THNX)
#9
And yeah, your Editor it's a good thing, it makes so easy to add objects on the map, thank you:D :D ;)
#10
Quote from: Doom_Kill3R on Jul 07, 2016, 03:15 PMNice addition, I'll surely keep that in the future versions with your credits! ;)
You know, i can add more helping commands or bind keys like this, but i started learning the Squirrel and SQLiteDB 4 days ago)
And that's some easy for me because i have some experience from HTML, C++, C, Pascalshit))) If you need some help or just wanna play together text me)))
#11
Nice, but you can't select objects without collision so I added this cmds)))
else if( cmd == "allobjects" || cmd == "objects" || cmd == "getobjects" )
{
    for( local i = 0; i < objCreated; i++ )
{
local obj = FindObject(i);
if( obj ) MessagePlayer( "[#00CC00][OBJECT]: [#ffffff]Object model: " + obj.Model + " Object ID: "+ obj.ID , player );
        }
}

else if( cmd == "selectobject" )
{
    if(text)
{
   local obj = FindObject( text.tointeger() );
       local plr = FindPlayer( player.ID );
       Object[ plr.ID ] = obj;
       pData[ player.ID ].Editing = true;
       MessagePlayer( "[#00CC00][SELECT]: [#ffffff]Selected object " + text.tointeger() , player );
       return 1;
}
else
    MessagePlayer( "[#00CC00][SELECT]: [#ffffff]/selectobject [ID] ", player );
}
For map with small count of objects)))
#12
Quote from: vito on Jul 06, 2016, 07:15 PMif(v) is not needed, yep?
And thnx to you)
#13
:(
Hell yeah, you're right.
But i think on this script about 10 mins, and you like a boss say my problm, no hell no(
#14
Just deleting all vehicles from world)
function vehdel(){
local cnt = GetVehicleCount();
local i=1;
   for(i;i<=cnt;i++){
     local v = FindVehicle(i);
     v.Delete();
v = null;
    }
}
And how i can reboot my server and don't shutdown him?