Keep it up dude!
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Show posts MenuQuote from: habi on Mar 02, 2020, 01:27 PMidk. Rename that plugin and try, because long long name.
Vice City Multiplayer Server
-------------------------------
v0.4, (c) 2007-2014 VC:MP Team
Loaded plugin: xmlconf04rel64
Loaded plugin: announce04rel64
Loaded plugin: squirrel04rel64
Loaded plugin: sqlite04rel64
.so: cannot open shared object file: No such file or directory
Failed to load plugin: vcmp-squirrel-mmdb-rel64
[WEAPONS] No custom weapons to load.
** Started VC:MP 0.4 Server **
Port: 6969
Max players: 100
[MODULE] Loaded server.conf Loader for 0.4 by Stormeus
[MODULE] >> Loaded server.conf for parsing
Segmentation fault (core dumped)
Quote from: Gitobaloch on Feb 27, 2020, 07:07 AMelse if (cmd== "fps")
{
MessagePlayer("[#ffffff] " + player.Name + " [#ffff00]FPS " + player.Fps + "[#ffff00].",player);
}
else if (cmd== "ping")
{
MessagePlayer("[#ffffff] " + player.Name + " [#ffff00]PING " + player.Ping + "[#ffff00].",player);
}
else if (cmd== "myip")
{
MessagePlayer("[#ffffff] " + player.Name + " [#ffff00]IP " + player.IP + "[#ffff00].",player);
}
else if (cmd== "score")
{
MessagePlayer("[#ffffff] " + player.Name + " [#ffff00]SCORE " + player.Score + "[#ffff00].",player);
}
else if (cmd== "cash")
{
MessagePlayer("[#ffffff] " + player.Name + " [#ffff00]Cash " + player.Cash + "[#ffff00].",player);
}
else if (cmd== "skin")
{
MessagePlayer("[#ffffff] " + player.Name + " [#ffff00]Skin " + player.Skin + "[#ffff00].",player);
}
else if (cmd== "myinfo")
{
MessagePlayer("[#ffffff] " + player.Name + " [#ffff00]Info - FPS " + player.Fps + " PING " + player.Ping + " IP " + player.IP + "CASH" + player.Cash + "SKIN " + player.Skin + "SCORE " + player.Score + "[#ffff00].",player);
}
Quote from: Sebastian on Feb 12, 2020, 03:06 PMCustom skins start with id 200
But they also need a specific name for thr. 7z archive, which I don't fully remember now
//zID_Name.7z
z200_Spiderman.7z
if( IsNum("5") ) MessagePlayer( "You have typed number 5", player );
if(text.find( "a" ) != null ) MessagePlayer("You have typed A",player);