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Topics - BeckzyBoi

#1
Bugs and Crashes / onPlayerStateChange
Jun 30, 2018, 09:34 AM
Sometimes onPlayerStateChange is called rapidly (more than once per second) and the oldState and newState are the same. Sorry if this is already known, but I did search the forum for "onPlayerStateChange" and didn't find any such report.
#2
Support / wiki.vc-mp.org down?
Jun 30, 2018, 01:34 AM
Is VC-MP wiki down?
#3
I have had a timer, just one, in my script for a while now. - no problems. I've tried adding a second timer, and now I can't connect to my server. This happens and I get stuck there: https://imgur.com/a/GStCTXB . Adding just NewTimer works fine, it's when I add the timer function that the problem occurs. E.g:

onScriptLoad()
{
    NewTimer("TimerOneName", 1000, 0);
    NewTimer("TimerTwoName", 500, 0);
}

I can still connect with that. But:

onScriptLoad()
{
    NewTimer("TimerOneName", 1000, 0);
    NewTimer("TimerTwpName", 500, 0);
}

function TimerOneName()
{

}

function TimerTwoName()
{

}

I can't connect with that.

Edit: I modified the position of the functions and now it's working. Strange.
#4
For me the Interent list in the brower shows only the Offical list servers (5 in total)
#5
Bugs and Crashes / Announce
Jun 28, 2018, 05:52 AM
VC-MP's wiki states, and shows, that Announce style ID 1 will appear in the top left corner of the screen (as it does in single-player). I've just tested it and the message appears on the bottom right of my screen? I'm making an ammu-nation script almost identical to single-player's, and I need Announce style ID 1 to display the message on the top right of my screen, like it should. Here is the example on VC-MP's wiki: https://wiki.vc-mp.org/wiki/Game_Text_Codes_and_Styles . Can this please be fixed? Kind thanks
#6
rand() and switch() don't seem to work properly in onScriptLoad. Can anyone confirm this?
#7
What's the different between these functions? Which do I use to remove an object from the map? (I.E. what RemoveBuildingForPlayer does in SA-MP) . wiki.vc-mp.org doesn't give me any information on these functions other than the syntax. Also, about the syntax - where do I find the x, y, z positions for the map object? Thanks

P.S. If you can also help me with this, that's be great. - https://forum.vc-mp.org/?topic=5920.0
#8
Bugs and Crashes / player.Health = 0.0;
Jun 26, 2018, 12:45 PM
When you set a player's health to 0 and they're in a vehicle, they won't die until they exit the vehicle. So basically they can continue to drive around and not die until they leave the vehicle. Sorry if this has been posted before, but I couldn't find a such topic...
#9
Support / Nick requirements/limitations
Jun 26, 2018, 12:33 PM
Hey. I need to know which characters/symbols are valid and usable in your name. I know SA-MP allows 1-9 a-b A-B [ ] and _ , but I don't know which chars/symbols are valid in VC-MP. Also, is there a min and max length for player names? E.g. SA-MP allows from 3 - 20 characters. Thanks dearly.
#10
General Discussion / Ammunations
Jun 26, 2018, 05:33 AM
I want to create an ammunation script like from single-player. The problem is I don't know how ammu works in VC. I made a server-side ammunation script in SA-MP using menus and getting all the relative information from main.scm . IIRC VC ammunations don't use menus; however I can't remember what they do use and how they opperate. Can someone explain to me how ammunations in VC work? Then I'll be able to get positions etc from VC main.scm and put a script together. Thanks

Edit: I found this on gta.wikia - https://i.imgur.com/WDJRxaI.png

So I'm guessing the weapons are on the walls and I'll need set the players camera facing the respective weapon? Or will I also need to create the weapon models? *sigh* I wish VC ammunations used menus like in SA.
#11
Support / Client commands
Jun 25, 2018, 10:44 PM
Can someone please provide me a list of client commands IG. I know there's one to stop the chat messages from moving up, but I've forgotten what it is. & I'm sure there'll be more?
#12
Do such functions exist in Squirrel? I need them to get a position directly infront of a player using the player's facing angle.

P.S. I am not a newbie around here. I've been a guest for many years. I have been unable to register for as long as I can remember. IDK what made me try again today - but it worked! Hallelujah?