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Messages - MEGAMIND

#31
General Discussion / Re: R2 Features
Oct 25, 2020, 12:51 PM
Quote from: DizzasTeR on Oct 25, 2020, 12:38 PM
Quote from: MEGAMIND on Oct 25, 2020, 11:47 AM
Quote from: habi on Oct 25, 2020, 11:47 AMIf i make an executable file, will you guys distribute to all players?
i trust this man by my eyes closed

Its less about trust, and more about distributing the actual file between every player that will play on your server (like this). It is quite literally going to be a "hack", but a positive one instead of a negative one. The bigger problem is that you will get locked out from players because they don't have a special file to give them the extra "feature" which is required and not everyone does that much to play on a server.
@habi in that case a new plugin might help? overiding the actuall funtions to use the new custom ones? or along with an .ini file to set between the actuall on custom ones?
#32
General Discussion / Re: R2 Features
Oct 25, 2020, 11:47 AM
Quote from: habi on Oct 25, 2020, 11:47 AMIf i make an executable file, will you guys distribute to all players?
i trust this man by my eyes closed
#33
Community Plugins / Re: logfile maker
Oct 19, 2020, 05:03 PM
Quote from: habi on Oct 19, 2020, 05:00 PMUpdate:
logfile32.dll
logfile64.dll

WIll automatically write the logs. ( at regular intervals )
awsome oye
#35
Off-Topic General / Re: Server_log.txt
Oct 17, 2020, 02:07 PM
Quote from: habi on Oct 17, 2020, 01:53 PMdoes ShutdownServer() works?
yes but didint exported any logs out, btw i wanna try it out with a batch script or php of possible
#36
Off-Topic General / Re: Server_log.txt
Oct 17, 2020, 10:33 AM
Quote from: DizzasTeR on Oct 17, 2020, 09:38 AMBecause the logs aren't flushed until CTRL + C is pressed which is the command to "Close the server normally"

The close button terminates it without actually signaling it to clean everything up so it doesn't flush to the file the log contents.

Thats what I think happens.
Your exactly right, i tried using a batch script to taskkill /im server.exe which terminates it directly, isnt there any other method to send somekeys like ctrl+c to close it gracefully and fetch the logs
#37
Off-Topic General / Server_log.txt
Oct 16, 2020, 08:50 PM
Ive noticed alot that server_log.txt only gets filled up when pressed ctrl+c other then this if u close it via close button or x button the logs arent created why?
#38
Quote from: Sebastian on Oct 14, 2020, 07:59 AM
Quote from: MEGAMIND on Oct 14, 2020, 06:24 AMSuggestion : Donot let the holes fade away

There will be a const MAX_HOLES = 100; which you change to whatever you like, or 0 for never fading :P

Quote from: MEGAMIND on Oct 14, 2020, 06:24 AMmay see that someone here fought here before

Thought about it, but like @DizzasTeR said, sending a stream every time (somebody hits something) will just freeze the game.


Imagine 10+ players around, playing with minigun.
We would be needed to send code to server about everybody, everytime they hit, and then stream the holes for everybody around.


So, for now, it will be just a client effect
naais
#39
Suggestion : Donot let the holes fade away, it will bring more realism,  if anyone passes by he/she may see that someone here fought here before, btw bring gta iv in vcmp XD
1.we have gta iv handlings
2.bullet holes
3.parachute system
4.swiming in some way
5.what next? ;)
#40
Slowly we will have gta iv features in vcmp XD nice one sebby
#42
Quote from: habi on Sep 16, 2020, 12:14 PMin that case, i would love to contribute anything from plugin/module side.
awsome
#43
Quote from: Athanatos on Sep 15, 2020, 05:36 PM@MEGAMIND I'd like to help, since I'm able to write singleplayer missions.
would be awsome if we recreate single player missions in vcmp but this time with many players as possible so that it gets easy to kill all enemies in game ;D ;D ;D
#44
Quote from: DizzasTeR on Sep 15, 2020, 01:56 PMNPCs are not "back". They don't exist.
well they exist in a way from habi's plugin
#45
As Npcs are Back does someone had an idea about this i would love to recreate all those missions back as i did without npcs and cutscenes but if anyone wana retry creating missions would be awsome