checkpoint mark

Started by Cool, Nov 04, 2015, 12:25 PM

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Cool

is it possible to make marks when a player pick 1 check point show him next mark on map for next mark if yes how please
simple is that show him checkpoints marks on map where is next checkpoint

KAKAN

Yes, I'm at phone, will do one for you later.
oh no

Cool


KAKAN

Quick suggestion: Check out rulk's Squirrel Racing, mark that thing, and convert it to checkpoints :)
oh no

Decent_946

Quote from: KAKAN on Nov 04, 2015, 04:08 PMQuick suggestion: Check out rulk's Squirrel Racing, mark that thing, and convert it to checkpoints :)
rulk's script doesn't show next check point on MAP..
he want's to say that how to show next checkpoint on MAP..
i'll try to make one..

rulk

Squirrel Racing 1.4 Final shows a marker for the next checkpoint. Be patient I will release it when I am positive there are no bugs.

I am currently running a server hosting 1.4 Final, Have a look in your master list, look for Squirrel Racing ( I know it says Beta 2 but I don't want to change the version number yet, as I need more players to test it for me. )

If you find any bugs, please post Here

My video attempt is...
https://youtu.be/zQOekVA4zDo

In the meantime, if you wish to create a marker on the radar, you can use CreateMarker and DestroyMarker. Map icons can be found Here

Create an array to hold each player's marker id
MyMarker <- array( 100, 0 );

Place the marker into a array index, something like
MyMarker[ player.ID ] = CreateMarker( world, pos, scale, color, SpriteId );

Remember to clean up, and Destroy the marker when your done with it.
DestroyMarker( MyMarker[ player.ID ] );
We are all god's children.

Decent_946

Great Work @rulk as always you do.. :)

Cool