Player Class [ Easily Add ]!

Started by Jutt, Oct 09, 2021, 01:10 PM

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Jutt

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:D :D :D :D :D Player Class [ :edit: :edit: ] [ By Jutt ] [ Class Credits BY Jutt ]

function onPlayerRequestClass( player, classID, team, skin ){
player.SetAnim(28,228)
     PlaySound( player.UniqueWorld ,482, player.Pos );
     Announce( "~x~Server Name?",player,6);
     Announce( "~r~Welcome to the Server",player,4);
     Announce( "~p~Choose ~y~Your ~b~Player ~r~To ~x~Began! ", player );
   AddClass( 8, RGB( 0,255,255 ) ,0, Vector(-1721.9758, -238.0983, 14.8683 ), 182.1496, 100, 999 ,20, 250, 26, 500 );
   AddClass( 9, RGB( 0,255,255 ) ,200, Vector(-1721.9758, -238.0983, 14.8683 ), 182.1496, 101, 999 ,20, 250, 26, 500 );
   AddClass( 9, RGB( 0,171,255 ) ,201, Vector(100.3145, -1477.8365, 10.4318 ), 219.4836, 104, 999 ,20, 250, 26, 500 );
   AddClass( 10, RGB( 255,255,0 ) ,202, Vector(-534.7047, 781.4671, 97.5104 ), 188.3568, 103, 999 ,21, 250, 26, 500 );
   AddClass( 10, RGB( 255,255,0 ) ,203, Vector(-534.7047, 781.4671, 97.5104 ), 188.3568, 104, 999 ,21, 250, 26, 500 );
   AddClass( 22, RGB( 0,255,0 ) ,204, Vector(471.6854, -1714.7080, 57.2529 ), 39.5577, 105, 999 ,21, 250, 27, 500 );
   AddClass( 22, RGB( 0,255,0 ) ,205, Vector(471.6854, -1714.7080, 57.2529 ), 39.5577, 106, 999 ,21, 250, 27, 500 );
   AddClass( 23, RGB( 75,0,130 ) ,206, Vector(-135.9881, -982.5456, 10.4642 ), 284.8457, 107, 999 ,21, 250, 26, 500 );
   AddClass( 23, RGB( 75,0,130 ) ,207, Vector(-135.9881, -982.5456, 10.4642 ), 284.8457, 108, 999 ,21, 250, 26, 500 );
   AddClass(24, RGB( 144, 189, 255 ),208,Vector(-1145.59, -578.547, 11.6417), 182.1496,25,320,21,320,26,450);
   AddClass(24, RGB( 144, 189, 255 ),209,Vector(-1145.59, -578.547, 11.6417), 182.1496,25,320,21,320,26,450);
   AddClass(25, RGB( 178, 110, 85 ),210,Vector(-886.511, 1053.47, 13.9981), 7.5261,25,320,21,320,26,450);
   AddClass(25, RGB( 178, 110, 85 ),211,Vector(-886.511, 1053.47, 13.9981), 7.5261,25,320,21,320,26,450);
   AddClass(26, RGB( 131, 13, 21 ),212,Vector(-752.384, -1588.1, 18.5661), 186.1276,25,320,21,320,26,450);
   AddClass(26, RGB( 131, 13, 21 ),213,Vector(-752.384, -1588.1, 18.5661), 186.1276,25,320,21,320,26,450);
   AddClass(26, RGB( 131, 13, 21 ),214,Vector(-752.384, -1588.1, 18.5661), 186.1276,25,320,21,320,26,450);
AddClass(0,RGB(119,136,152),1,Vector(-657.076294,762.287720,11.599755),2.281145,0,0,17,272,19,120);
AddClass(0,RGB(119,136,152),2,Vector(509.309021,513.825317,12.103368),3.2463124087,0,0,17,272,25,600);
AddClass(0,RGB(119,136,152),3,Vector(-821.818481,824.249023,11.084617),3.4225906632,0,0,17,272,26,360);
AddClass( 1, RGB( 102, 248, 255 ) ,169, Vector(  -378.452, -580.217, 25.2321 ), 140.021, 17, 999 ,20, 999, 26, 999 );
AddClass( 2, RGB( 25, 112, 188 ) ,123, Vector(  509.121, 513.167, 12.1051 ), 140.023, 13, 4 ,22, 999, 29, 999  );
AddClass( 3, RGB( 255, 127, 36 ) ,6, Vector(  -748.988, 918.692, 11.2321 ), 140.021, 15, 5 ,103, 999, 31, 90 );
AddClass( 4, RGB( 140, 140, 140 ) ,139, Vector( 17.5462, 1145.44, 23.5265 ), 140.026, 19, 999 ,15, 5, 103, 999 );
AddClass( 5, RGB( 186, 147, 92 ) ,120, Vector( -663.642, 755.534, 11.1044 ), 140.022, 25, 999 ,18, 999, 19, 999 );
AddClass( 6, RGB( 186, 147, 92 ) ,99, Vector( -887.391, -705.686, 11.1804 ), 140.024, 18, 999 ,20 999, 27, 999 );
AddClass( 7, RGB( 38, 151, 62 ) ,4, Vector( -1715.6432, -140.0730, 15.2659 ), 140.025, 20, 999 ,17, 999, 32, 999 );
AddClass( 8, RGB( 172, 26, 174 ) ,93, Vector( -599.07, 639.845, 12.2721 ), 140.026, 25, 999 ,6, 1, 21, 999 );
AddClass( 9, RGB( 92, 109, 90 ) ,131, Vector( 391.7230, -477.734, 12.8038 ), 140.026, 0, 1 ,17, 999, 26, 999 );
AddClass( 10, RGB( 255, 252, 41 ) ,134, Vector( -995.081, 200.746, 15.2213 ), 140.026, 26, 999 ,23, 999, 6, 1 );
AddClass( 11, RGB( 68, 20, 20 ) ,129, Vector( -1259.86, 153.319, 26.7563 ), 140.026, 9, 1 ,24, 999, 14, 10 );
AddClass( 12, RGB( 255, 0, 0 ) ,24, Vector( 465.507, -54.5037, 15.7038 ), 140.026, 12, 5 ,23, 999, 28, 999 );
AddClass( 13, RGB( 234, 142, 176 ) ,158, Vector( 81.1478, -1457.23, 11.6068 ), 140.026, 15, 5 ,17, 999, 103, 999 );
AddClass( 14, RGB( 210, 214, 196 ) ,174, Vector( 547.863, -196.404, 13.829 ), 140.026, 4, 1 ,26, 999, 102, 10 );
AddClass( 15, RGB( 206, 23, 191 ) ,138, Vector( 294.416, 285.326, 17.8038 ), 140.026, 27, 999 ,5, 1, 20, 999 );
AddClass( 16, RGB( 210, 218, 147 ) ,202, Vector( -245.679, -323.63, 10.2838 ), 140.026, 20, 999 ,12, 5, 32, 999 );

AddClass(1,RGB(255,141,19),87,Vector(82.608452,1102.561401,25.491445),1.315978256,9,1,22,360,21,128);
AddClass(1,RGB(255,141,19),88,Vector(17.008881,1148.772461,23.527164),3.1538099584,0,0,18,144,27,720);

AddClass(2,RGB(199,21,255),93,Vector(-597.619446,653.861145,11.071777),0.23387411977,1,1,24,600,19,184);
AddClass(2,RGB(199,21,255),94,Vector(-539.271362,696.654358,11.084653),4.3231805572,1,1,24,600,19,184);

AddClass(3,RGB(32,177,170),4,Vector(-1720.858887,-155.850555,14.868327),4.6355944933,5,1,17,272,32,850);

AddClass(4,RGB(255,215,32),97,Vector(-874.322998,-683.454102,11.290915),5.7037359955,0,0,17,272,25,600);
AddClass(4,RGB(255,215,32),104,Vector(-870.946533,-685.190857,11.212971),5.8398716772,0,0,17,272,25,600);

AddClass(5,RGB(220,20,59),14,Vector(-758.352966,-1584.810913,18.566093),5.7944931166,0,0,17,272,20,224);
AddClass(5,RGB(220,20,59),21,Vector(-746.899353,-1589.474365,18.566097),5.9725167003,0,0,18,144,27,720);

AddClass(6,RGB(99,149,236),95,Vector(-410.09433,-585.276733,11.628822),5.6496307887,0,0,23,272,26,360);
AddClass(6,RGB(99,149,236),96,Vector(-379.328278,-593.527954,10.362345),3.275983006,0,0,23,272,31,850);
Announce("Please choose a team and spawn",player,1);
   return 1;
}
Jutt

NicusorN5

Oh gosh, please use [ code ] [ / code]