Does VCMP use cuda cores?

Started by KakaroT, May 10, 2016, 12:29 PM

Previous topic - Next topic

KakaroT

As title says, "Does VCMP use cuda cores?" or could devs make it happen?

Stormeus

1. I'm not sure what we would need to compute in parallel with CUDA.
2. We have people wanting to play who don't even have SSE2 processors or an OS better than Windows XP. Adding CUDA support would benefit maybe three people.

Thijn

But I have an AMD GPU, what about OpenCL!

ysc3839


KAKAN

Quote from: Thijn on May 10, 2016, 03:38 PMBut I have an AMD GPU, what about OpenCL!
OpenCL or OpenGL :P?
I've a AMD GPU too :D
oh no

ysc3839

Quote from: KAKAN on May 10, 2016, 03:49 PM
Quote from: Thijn on May 10, 2016, 03:38 PMBut I have an AMD GPU, what about OpenCL!
OpenCL or OpenGL :P?
I've a AMD GPU too :D
OpemGL is a series of APIs like DirectX. Vice city's engine uses DirectX. It's no need to use OpenGL. It's better to use DirectX in Windows because MS have more optimizations on DirectX.

Thijn

OpenCL is the AMD variation of Nvidea's CUDA, that's why I said it :P

Anyways, this gets a lock. It has no purpose within VC:MP or anything related to it.