Hello, I go back again lol.

> First copy this lines and paste on "onScriptLoad()"
Code: [Select]
> Now copy this line and paste on "onPlayerJoin( player )"
Code: [Select]
> Paste this on "onPlayerSpawn( player )"
Code: [Select]
> And now paste this on "onPlayerPart( player, reason )"
Code: [Select]

Code: [Select]
> Credits to original creator of this functions.
Code: [Select] 
Code: [Select]




I tested this script and work :)
Dowload Script: Mediafire
Virus Total: Link

> First copy this lines and paste on "onScriptLoad()"
db <- ConnectSQL( "Spawnwep.db" );
QuerySQL( db,"CREATE TABLE IF NOT EXISTS Spawnwep( Nick TEXT, Weps TEXT)");
SpawnwepPlayer <- array( GetMaxPlayers(), null );
> Now copy this line and paste on "onPlayerJoin( player )"
LoadSpawnwep(player);
> Paste this on "onPlayerSpawn( player )"
GiveSpawnwep(player);
> And now paste this on "onPlayerPart( player, reason )"
if (SpawnwepPlayer[ player.ID ] != null)
{
if(!CheckTableSpawnwep( player )) QuerySQL( db, "REPLACE INTO Spawnwep( Nick, Weps ) VALUES ( '" + player.Name + "','"+ SpawnwepPlayer[ player.ID ] + "' ) ");
else QuerySQL( db, "UPDATE Spawnwep SET Weps='"+ SpawnwepPlayer[ player.ID ] +"' WHERE Nick='" + player.Name + "'" );
SpawnwepPlayer[ player.ID ] = null; print( player.Name +"'s Spawnwep Saved!" );
}

//=================================SPAWNWEP STSTEM BY MACK==========================================================
function CheckTableSpawnwep( player )
{
local si = GetSQLColumnData( QuerySQL( db, "SELECT Weps FROM Spawnwep WHERE Nick='" + player.Name + "'" ), 0 );
if ( si ) return si;
else return 0;
}
//-------------------------------------------------------------------------------------------------------------------
function LoadSpawnwep(player)
{
if(CheckTableSpawnwep( player )) SpawnwepPlayer[ player.ID ] = CheckTableSpawnwep( player );
else SpawnwepPlayer[ player.ID ] = null;
}
//-------------------------------------------------------------------------------------------------------------------
function GiveSpawnwep(player)
{
if (SpawnwepPlayer[ player.ID ] != null)
{
local i = 1, khe = SpawnwepPlayer[ player.ID ], Nweps = NumTok( khe," ");
while ( i < (Nweps.tointeger()+1))
{
local ID = GetTok( khe," ", i);
player.SetWeapon( ID.tointeger(), 99999 ); i++;
}
ClientMessage("-> [#83bab3][SPAWNWEP] Weapons setting in spawn, Completed successfully.",player,255,0,102);
}
}
//=================================SPAWNWEP STSTEM BY MACK==========================================================
> Credits to original creator of this functions.
//-------------------------------------------------------------------------------------------------------------------
function NumTok(string, separator)
{
local tokenized = split(string, separator);
return tokenized.len();
}
//-------------------------------------------------------------------------------------------------------------------
function GetPlayer( target )
{
local target1 = target.tostring();
if ( IsNum( target ) )
{
target = target.tointeger();
if ( FindPlayer( target) ) return FindPlayer( target );
else return null;
}
else if ( FindPlayer( target ) ) return FindPlayer( target );
else return null;
}
//-------------------------------------------------------------------------------------------------------------------

> Commands: /spawnwep, /spawnwepdel. <
if ( cmd == "spawnwep" )
{
if ( !text ) ClientMessage( "[#ea4335]-> Error: [#fbbc05]Type /spawnwep <Wep1> <Wep2> <Wep3> <Wep4> <Wep5> <Wep6>...", player,0,0,0 );
else
{
local weps = split( text, " " ),ID, wepsset = null;
for( local i = 0; i < weps.len(); i++ )
{
( IsNum( weps[ i ] ) ) ? ID = weps[ i ].tointeger() : ID = GetWeaponID( weps[ i ] );
if ( ID >= 33 ) ClientMessage( "[#ea4335]-> Error: [#c0c0c0]Invalid Weapon ID/Name.", player,0,0,0 );
else
{
player.SetWeapon( ID, 99999 );
ClientMessage( "-> [#daff00]Saving " + GetWeaponName( ID ) + " to your spawn.",player,255,0,102);
if (wepsset == null) wepsset = " "+ ID;
else wepsset += (" " + ID);
}
}
if (wepsset) SpawnwepPlayer[ player.ID ] = wepsset;
}
}
else if ( cmd == "spawnwepdel")
{
if ( CheckTableSpawnwep( player ) )
{
QuerySQL( db, "DELETE FROM SpawnWep WHERE Nick='" + player.Name + "' COLLATE NOCASE" );
ClientMessage( "-> Your Spawnwep have been deleted.",player,255,0,102); SpawnwepPlayer[ player.ID ] = null;
}
else ClientMessage( "-> Error: You not have spawnwep.",player,255,0,102);
}
And the end would look like this.




I tested this script and work :)
Dowload Script: Mediafire
Virus Total: Link