[tut] Placing 2dfx light on your custom object
[TUTORIAL] INI Databases... »
« Reply #2, »
Thanks a lot dude I honestly was looking forward to someone to make a good tutorial out of 2dfx lights.
I convert minecraft worlds to VCMP, if you want your worlds to be converted, shoot me a PM! (Please note the paintings, flower pots, armour stands and custom skulls won't be converted within the model. Also big objects won't be converted)
« Reply #3, »
Yeah, you are right; Why don't you record a video about that, so people can choose ? :)
Actually you can find coords just by shooting object then calculate local object coords from world coords without any third party software.
Let's do more tutorials guys, so everybody will know how things works and what alternatives they have.
« Reply #6, »
You are right. indeed. That must be the most basic way to do it, without any math operations.
Tbh you can also place the object at (0,0,0) and find it's offset for it's light.
But, getting newbies used to such a program, might push them to more than just placing a light. :)
You never know.