[CN] Zombie Parachute Survival DayZ: VCMP

Yyg

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[CN] Zombie Parachute Survival DayZ: VCMP
«  »Last edited
[CN] Complete Zombie Survival DayZ: VCMP




[CN]僵尸生存DayZ | 中国跳伞求生服务器
(Zombie Survival DayZ | Chinese Skydiving Survival Server)




IP: 62.234.76.209:8192
MaxPlayers: 32
Store Size: 60MB
GameMode: DayZ/PUBG
Location: Beijing China
Owner: Fantasy Joyed Studio
Thanks: @pride(San Fierro Map), @Sebastian(Parachuting System)
Website: http://www.fantasyjoyed.com/



[Introduction]
In the new server, the worldview inherits the origin of the original fantasy city,
the player will play a surfer to skydiving to this strange and familiar place (Los Angeles),
players need to face groups of zombies and potential enemies and friends
Your goal is to survive and try to build a gathering place (building system) that belongs to you.

In order to ensure that you can survive smoothly,
you need to constantly look for supplies (find the box to press Alt)
or open the backpack to use something (press B),
you can also do other communication with other players (press X)
and you can also set some basic Information, etc. (P),
maybe you need some synthetic materials in the process of survival,
you can try to open the online synthesis table (press F1).

Now, I think you have a basic understanding of the gameplay.
You have to do very simple things, maintain food and clothing,
kill zombies and your "enemies", and search for materials while successfully living in the ruins...



[Screenshots]
(click to show/hide)

















[Promotional film]

https://youtu.be/0GzF99nRJH4



[Supplement]
I am a Chinese, I don’t quite understand the forum rules of other countries.
Maybe I missed something, please forgive me.
Although there have been some bad things happening in China VCMP
But I hope foreign friends can also support the new Chinese server.
China is changing



[Server Store ZIP (60MB)]
http://www.mediafire.com/file/hmaq1b467fgtpqh/62.234.76.209-8192.zip

Doom_Kill3R

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[CN] Re: Zombie Parachute Survival DayZ: VCMP
« Reply #1,  »
Very well done with the server, checked it out, however the 500 ping and non-english item names really ruined the experience and made it unplayable, however the server itself looks really fun to play with a decent ping and party of friends. Good job, fantastic and unique server!

Athanatos

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[CN] Re: Zombie Parachute Survival DayZ: VCMP
« Reply #2,  »
Indeed, ping in my case wasn't a major problem, but the non-english interface ruined the experience. Anyway great job!

Yyg

  • Newbie
  • Posts: 7
[CN] Re: Zombie Parachute Survival DayZ: VCMP
« Reply #3,  »
Quote from Doom_Kill3R on May 4th, 01:47 PM
Very well done with the server, checked it out, however the 500 ping and non-english item names really ruined the experience and made it unplayable, however the server itself looks really fun to play with a decent ping and party of friends. Good job, fantastic and unique server!
Thank you. I'm glad someone likes my server. I hope I can add a new English language and find a suitable overseas server in the future~

Athanatos

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Yyg

  • Newbie
  • Posts: 7
[CN] Re: Zombie Parachute Survival DayZ: VCMP
« Reply #5,  »
Quote from Athanatos on May 4th, 02:12 PM
I'm interested what algorithm you used for the zombies to move.
Thank you for enjoying this server, but my technology is not very good, I can only think of using newTimer and Object.MoveTo, of course, I have seriously written a set of NPC classes, Let zombies know how to operate.

MatheuS

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Code: [Select]
if( !sucess ) tryAgain();

Sebastian

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[CN] Re: Zombie Parachute Survival DayZ: VCMP
« Reply #7,  »
This gamemode fits so good the vcmp comunity.
Too bad we don't have real npcs' functions.

No matter how much you try to make them feel real, they are still moving objects. Im dealing myself with this problem, but it's easier in my case.

Skirmant

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  • Posts: 18
[CN] Re: Zombie Parachute Survival DayZ: VCMP
« Reply #8,  »
Quote from Sebastian on May 4th, 10:01 PM
This gamemode fits so good the vcmp comunity.
Too bad we don't have real npcs' functions.

No matter how much you try to make them feel real, they are still moving objects. Im dealing myself with this problem, but it's easier in my case.
You could make them seem real if every limb was a separate object and all animations were synchronized on the server side, but that would require way too much effort.

luchgox

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Strength does not come from wining.Your struggles develop your strengths.

=RK=MarineForce

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Try to UnderStand ME!

Strike Eagle

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[CN] Re: Zombie Parachute Survival DayZ: VCMP
« Reply #11,  »Last edited by ysc3839
<Link removed because it's aff link.>

You can buy hosting from here for low ping cuz location in france
Best Game Hosting ever for VCMP
https://gamehosting.co/aff.php?aff=112

dracc

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ℛḝξ☂

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I may be a slow walker but I am always walking.

Alnnt

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[CN] Re: Zombie Parachute Survival DayZ: VCMP
« Reply #14,  »
Great my guy.Yyg is almost the best one who is good at scripting in VCMP.XD and ..... one more thing,more and more server are using dedicated
 client in China, wonderful that so many supperrrrrrrrrrrrrrrrrrrrrrrr  functions have been implemented.As far as I know,this server has also a client right?and it's popolar in China.:p